Search found 27 matches
- 15 Apr 2021, 06:43
- Forum: Plug-In Discussion
- Topic: Better TheoTown Plugin Annoucement
- Replies: 16
- Views: 10138
Re: Better TheoTown Plugin Annoucement
Hows this project coming along??
- 15 Apr 2021, 06:31
- Forum: Plug-In Discussion
- Topic: Max's train expansion
- Replies: 11
- Views: 11866
Re: Max's train expansion
Cool keep it up. I would love to setup trains with orders to pick up and drop off cargo...
It would make a simulation that much more realistic...
It would make a simulation that much more realistic...
- 16 Mar 2021, 06:57
- Forum: Game Discussion
- Topic: Problem with transportation 😥
- Replies: 5
- Views: 9605
Re: Problem with transportation 😥
So heres the trick. Because the transport routing system sucks in this game. Do not connect the roads at an intersection. Let the road end so the vehicle doesnt have a path. It will stop all traffic jams. The roads can be touching without being connected but still look connected. Eventually someone ...
- 23 Feb 2021, 02:29
- Forum: Plug-In Discussion
- Topic: Better TheoTown Plugin Annoucement
- Replies: 16
- Views: 10138
Re: Better TheoTown Plugin Annoucement
In the end its about community, anyone who puts in many hours of tedious work should get proper recognition, and a potential kickback if possible. At the same time it would be ridiculous that one person think they have the only or there is only one solution. And thats what makes a great community on...
- 21 Feb 2021, 06:38
- Forum: Plug-In Discussion
- Topic: Better TheoTown Plugin Annoucement
- Replies: 16
- Views: 10138
Re: Better TheoTown Plugin Annoucement
Are you going to be making transport units we can spawn individually and give orders to transport cargo and passengers? Rci would need to be setup that each building produces something, transport stations would need to be setup that it collects a percentage of whatever is produced in its radius. Cou...
- 14 Feb 2021, 19:10
- Forum: Plug-In Discussion
- Topic: Any ideas for plugins【有关插件的想法】
- Replies: 21
- Views: 11373
Re: Any ideas for plugins【有关插件的想法】
A vehicle depot that allows us to spawn our own vehicles of choice and set a route and tasks for each separate vehicle. None of this level up business how the bus depot currently operates. Farms mines forests oilrigs that produce raw material for industry. Industry that accepts raw materials and pas...
- 11 Feb 2021, 17:52
- Forum: Transport, Airport, Roads
- Topic: Modular Racetrack mdk_813 [Road] UPDATE
- Replies: 42
- Views: 47989
Re: Modular Racetrack mdk_813 [Road] UPDATE
Ok so i got it loaded but it doesn't load into online game play for me Its because forum plugins don't necessary have a .manifest file which allows it to be used in online mode , unlike plugin store plugins . So to solve your problem in order to use this plugin online you might have to write your o...
- 11 Feb 2021, 03:03
- Forum: Transport, Airport, Roads
- Topic: Modular Racetrack mdk_813 [Road] UPDATE
- Replies: 42
- Views: 47989
Re: Modular Racetrack mdk_813 [Road] UPDATE
Ok so i got it loaded but it doesn't load into online game play for me
- 11 Feb 2021, 02:50
- Forum: Transport, Airport, Roads
- Topic: Modular Racetrack mdk_813 [Road] UPDATE
- Replies: 42
- Views: 47989
Re: Modular Racetrack mdk_813 [Road] UPDATE
So it turns out!.... silly me, i need to give theo town permission for storage first lol. Thanks for the video though
- 10 Feb 2021, 22:51
- Forum: Transport, Airport, Roads
- Topic: Modular Racetrack mdk_813 [Road] UPDATE
- Replies: 42
- Views: 47989
Re: Modular Racetrack mdk_813 [Road] UPDATE
I cant find it in the plugin store. That's how i load them i dont know where to m9ve the file on my android
- 10 Feb 2021, 22:08
- Forum: Transport, Airport, Roads
- Topic: Modular Racetrack mdk_813 [Road] UPDATE
- Replies: 42
- Views: 47989
Re: Modular Racetrack mdk_813 [Road] UPDATE
How do i load this on my android?
- 10 Feb 2021, 18:10
- Forum: Tips and Tricks
- Topic: How to increase readiness in launchpad
- Replies: 11
- Views: 19119
Re: How to increase readiness in launchpad
It would be nice to be able to buy and spawn your own vehicles for transport.
- 10 Feb 2021, 17:56
- Forum: Problems and Errors (bugs)
- Topic: ERROR! Cant't load online map!!
- Replies: 11
- Views: 4114
Re: ERROR! Cant't load online map!!
I was wondering the same thing..
I just downloaded the f1 racetrack its not loading and i thought maybe i corrupted something lol.
How do i extract and load plugin files on android phone?
I just downloaded the f1 racetrack its not loading and i thought maybe i corrupted something lol.
How do i extract and load plugin files on android phone?
- 07 Feb 2021, 21:33
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 17453
Re: Openttd-theotown mashup
A map ive been putsing away with online. Im still learning how best to put everything together and finding new plugins. Messing around with design concepts to learn how to best setup a model of a city. No trains or busses as they just take up space and are not needed. Screenshot_20210207-142706_Theo...
- 07 Feb 2021, 20:23
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 17453
Re: Openttd-theotown mashup
Screenshot_20210207-131048_TheoTown.jpg Screenshot_20210207-131031_TheoTown.jpg This was how my first city turned out, i learned highways are necessary for dense zones. I was sad when the traffic built up in my industrial only to learn the game cant handle that much dense industrial and the train s...
- 07 Feb 2021, 19:59
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 17453
Re: Openttd-theotown mashup
How about this, the industries need a nearby tranportation depot to "transport their goods" and make them happy if their "goods' were delivered to another depot? Surely that's how Openttd works but simpler right? Yes similar thinking... If one zone isnt happy getting the deliveries i...
- 07 Feb 2021, 16:46
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 17453
Re: Openttd-theotown mashup
Vanilla OpenTTD is nothing compared to JGRPP or Simutrans. Honstestly, OpenTTD/JGRPP is a city building game compared to Simutrans, even if both share many things (Simutrans is just a lot more complicated). What does this mean?? It was about a statement that OpenTTD is too complex for Theotown Yes,...
- 07 Feb 2021, 04:29
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 17453
Re: Openttd-theotown mashup
What does this mean??Wekabu city wrote: ↑06 Feb 2021, 14:00Vanilla OpenTTD is nothing compared to JGRPP or Simutrans. Honstestly, OpenTTD/JGRPP is a city building game compared to Simutrans, even if both share many things (Simutrans is just a lot more complicated).
- 07 Feb 2021, 04:25
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 17453
Re: Openttd-theotown mashup
The trransport cargo suggestion is great. People will be happier if their cargo is delivered but this is not like openttd where complex stuff is done instead like some easier stuff Yeah i would agree with you. Something like basic transportation would be good for the game, but just something really...
- 07 Feb 2021, 04:23
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 17453
Re: Openttd-theotown mashup
The trransport cargo suggestion is great. People will be happier if their cargo is delivered but this is not like openttd where complex stuff is done instead like some easier stuff So theo town is setup solely on making citizens happy?? I would think someone could create a building plug in that onl...