Search found 2076 matches
- 14 Apr 2025, 11:05
- Forum: Game Discussion
- Topic: Car Accidents?
- Replies: 33
- Views: 23877
Re: Car Accidents?
I think I see the problem. Judging by the temperature, your city is located in Siberia, and they need to burn their cars to create warmth.
- 26 Sep 2024, 00:09
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11000
- 12 Sep 2024, 15:19
- Forum: Plug-In Discussion
- Topic: Low Quality Plugin Disapprovals
- Replies: 4
- Views: 2710
Re: Low Quality Plugin Disapprovals
The building mostly lacks texture and depth. For example, your windows on the ground floor look almost flat with the wall they're attached to. I see a little bit of depth, but the colors are too similar for it to be noticeable. When it comes to shadows, I like to hue shift them towards blue/purple a...
- 05 Sep 2024, 02:48
- Forum: Supply - Energy, Water, Waste Disposal
- Topic: Tree Wind Farm (1.0)
- Replies: 2
- Views: 5771
Re: Tree Wind Farm (1.0)
Thanks!
- 04 Sep 2024, 22:25
- Forum: Supply - Energy, Water, Waste Disposal
- Topic: Tree Wind Farm (1.0)
- Replies: 2
- Views: 5771
Tree Wind Farm (1.0)
Generates electricity by moving ropes with the motion of the trees' branches. It's not very efficient, but it's a lot prettier than a power plant. Includes winter frames. Inspired by Concept Crafted Creations. Graphics used from TheoTown. Download: https://sites.google.com/view/retrocitycenter/theot...
- 12 Jun 2024, 23:22
- Forum: Suggestions
- Topic: Better features
- Replies: 14
- Views: 6077
Re: Better features
Men, the basic features of a game determines the size of the app on the device. The more code and functions a game has, the more memory and storage it will need. And it's not that the devs haven't solved it, it's that each person has different needs, I have made very good cities without plugins, si...
- 12 Jun 2024, 21:08
- Forum: Game Discussion
- Topic: A way to freeze modular buildings from rotating?
- Replies: 3
- Views: 2347
Re: A way to freeze modular buildings from rotating?
The game isn't 3d, so everything is made from 2d images. This means that rotation frames can't be automatically generated, which is why some buildings look weird when rotated.
- 02 Feb 2024, 02:14
- Forum: Suggestions
- Topic: 3d shader
- Replies: 10
- Views: 17526
Re: 3d shader
The don't have that ability though. They game's assets are 2D images. There is no automatic way to turn those 3D. They'd need something to painstakingly create 3D models for each building from scratch to make that work. Even then, the scale of some cities would make 3D impossible anyway (you can hav...
- 02 Feb 2024, 02:11
- Forum: Problems
- Topic: What is the best program to use for texture painting?
- Replies: 6
- Views: 6298
Re: What is the best program to use for texture painting?
My honest opinion is that you should either use pixily (warning: it's complex) or use what I use aka pixilart I would not recommend using Pixly in the modern day. It is very buggy and there's a large chance you will lose your work if it crashes or fails to save correctly. Novix is probably a good o...
- 16 Jan 2024, 20:04
- Forum: Suggestions
- Topic: More Disasters Please
- Replies: 3
- Views: 5133
Re: More Disasters Please
It wouldn't be too complicated to do with plug-ins and lua. Just occasionally select a random building on the map (maybe favor larger/taller ones?), destroy it and some neighboring tiles, and replace the empty spaces with the debris tiles. If you know Lua, I think it would be pretty straightforward ...
- 16 Jan 2024, 20:01
- Forum: Suggestions
- Topic: 3d shader
- Replies: 10
- Views: 17526
Re: 3d shader
The game uses 2D textures. How could they possibly make it 3D?
- 12 Dec 2023, 18:30
- Forum: Tutorials and Documentation
- Topic: Setting up Pixly Android editor for Theotown Pixel Art Plugins
- Replies: 8
- Views: 12994
Re: Setting up Pixly Android editor for Theotown Pixel Art Plugins
Use Novix instead. It was made by the dev that created Mindustry if you've ever played that. Pixly hasn't been updated in years and is pretty buggy.
- 18 Oct 2023, 17:27
- Forum: Problems and Errors (bugs)
- Topic: What happened to the textures?
- Replies: 3
- Views: 2857
Re: What happened to the textures?
Did you check if you have a shader turned on? Maybe its a weird retro shader
- 18 Oct 2023, 17:26
- Forum: Game Discussion
- Topic: About game updates
- Replies: 3
- Views: 3053
Re: About game updates
There are rolling updates, so some players will get the update later than others.
- 18 Oct 2023, 17:25
- Forum: Terrain and Trees
- Topic: Nature Pack 1.3.4 (1 Add-on)
- Replies: 52
- Views: 70489
Re: Nature Pack 1.3.4 (1 Add-on)
Can you post the error?
- 24 Jun 2023, 02:41
- Forum: Game Discussion
- Topic: Please, help with Easter eggs, haunted house and pumpkins (Steam)
- Replies: 5
- Views: 5515
Re: Please, help with Easter eggs, haunted house and pumpkins (Steam)
I've been thinking about that too honestly... Reminds me of Cyberpunk tbh.
- 21 Jun 2023, 14:07
- Forum: Game Discussion
- Topic: Please, help with Easter eggs, haunted house and pumpkins (Steam)
- Replies: 5
- Views: 5515
Re: Please, help with Easter eggs, haunted house and pumpkins (Steam)
Hello! It sounds like you're referring to the game SimCity, and specifically the Easter Eggs, Haunted House, and Pumpkins content. These are typically unlocked through various means, such as completing certain in-game tasks or achieving certain milestones. Here are some tips on how to unlock these ...
- 17 Apr 2023, 17:49
- Forum: Game Discussion
- Topic: HIding buttons in toolbar
- Replies: 7
- Views: 3752
Re: HIding buttons in toolbar
I think you can hide them if you make a plug-in that overrides them, but it's probably not worth the effort.
- 27 Feb 2023, 18:41
- Forum: Screenshots
- Topic: :( I miss them
- Replies: 8
- Views: 3838
Re: :( I miss them
Yeah, it's a big shame. They made some beautiful plug-ins when they were still around.
- 27 Feb 2023, 02:23
- Forum: Other
- Topic: Old game UI (2018)
- Replies: 14
- Views: 18002
Re: Old game UI (2018)
That's nice to hear! I can't remember the last time I sat down and played this game tbh. University has kept me too busy lately lol. I just come back to the forums from time to time to see what new plug-ins people are making these days.