Search found 6 matches
- 26 Dec 2020, 11:52
- Forum: Suggestions
- Topic: District system
- Replies: 2
- Views: 4135
Re: District system
I have a vague idea what you might mean. Elaborate?
- 26 Dec 2020, 11:50
- Forum: Game Discussion
- Topic: How to make good looking cities?
- Replies: 11
- Views: 14982
Re: How to make good looking cities?
Real cities tend not to look good. They are engines of profit and, often, hubris. To function at all, they require much ugliness. Slums, heavy industry, overcrowded centers, and cheap functional stuff built quickly are all but inescapable. San Francisco, for many years, was darling of the world; vis...
- 26 Dec 2020, 11:36
- Forum: Game Discussion
- Topic: Playing Theotown is making me feel stressful so far...
- Replies: 1
- Views: 2487
Re: Playing Theotown is making me feel stressful so far...
You may be used to games that take you by the hand, tell you what to do next, and offer no challenge. Without possibility of failure, there is no opportunity for success. Sorry if this sounds condescending; but there are so very many games like that. TT is more open. Suggest you write out, on paper,...
- 26 Dec 2020, 11:24
- Forum: Suggestions
- Topic: Why do people in theotown think graveyard as a park?
- Replies: 3
- Views: 3126
Re: Why do people in theotown think graveyard as a park?
Obviously you have never taken young ladies on picnic in the local boneyard. Some find the atmosphere stimulating. Others do indeed find it scary. :shrug:
- 30 Nov 2020, 03:11
- Forum: Tips and Tricks
- Topic: Moving Money
- Replies: 5
- Views: 10601
Moving Money
I've read a few posts along the lines of "How can I get instantly rich?" which seem to me a little juvenile. Money and time are the basic mediators among almost all game mechanisms; so if you don't want to earn and save up, play Sandbox. Building a profitable city... and spending its incom...
- 16 Nov 2020, 02:07
- Forum: Tips and Tricks
- Topic: What are some good street designs?
- Replies: 11
- Views: 22362
Re: What are some good street designs?
https://i.imgur.com/k6UKr4u_d.webp?maxwidth=640&shape=thumb&fidelity=medium (There's a 3D screenshot under that post on Imgur at https://imgur.com/gallery/sPv0Ntd ) I have a few theories. Grid Adhere very closely to a 5x5 grid: that is, road every 5 tiles enclosing a 4x4 block. Apply this r...