What are these influence keys for? Doesn't seem to be anything on them anywhere in the documentation that I can access.
Search found 19 matches
- 02 Oct 2024, 01:43
- Forum: Tutorials and Documentation
- Topic: Advanced tags for building plugins
- Replies: 218
- Views: 299209
- 01 Oct 2024, 05:29
- Forum: Suggestions
- Topic: Tertiary education (universities)
- Replies: 6
- Views: 5211
Re: Tertiary education (universities)
I'd be down for that. Could also open up the potential for some fun mechanics, given the multiple functions universities can serve.
- 01 Oct 2024, 02:24
- Forum: Plug-In Discussion
- Topic: code for waste disposal?
- Replies: 4
- Views: 3521
Re: code for waste disposal?
No, that's pollution, not waste disposal. Waste disposal requires a privileged code, which you can only get if you are in the "Trusted Plugin Creators" group.I_Support_Palestine wrote: ↑30 Sep 2024, 12:58Try this for the influence:
(I'm not a moderator)Code: Select all
"influence pollution":putnumberhere,
- 26 Sep 2024, 00:40
- Forum: Plug-In Discussion
- Topic: Zones by Income Level?
- Replies: 3
- Views: 1926
Zones by Income Level?
I already asked this on the Discord, but I will ask here as well because of time zones, and so that it is available for others (hopefully this doesn't get spammed off the page by incoherent children begging for whatever). I would like to make an "affordable housing" zone plugin in which on...
- 25 Sep 2024, 21:00
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11072
Re: [UPDATED] Customizable/Expanded Alley Tree
25/09/2024: Fixed .json for real this time. Delete any old versions you have, this one should appear properly now, without weird things happening with the ground frames when the seasons change! The way I implemented it results in the ground frames not appearing in the toolbar, but it will have the g...
- 17 Sep 2024, 18:34
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11072
Re: [UPDATED] Customizable/Expanded Alley Tree
17/09/2024: Optimized .json to ensure frames load properly.
- 03 Aug 2023, 00:00
- Forum: Resources
- Topic: World texture
- Replies: 81
- Views: 204452
Re: World texture
I think those are IAP, so no
- 02 Aug 2023, 08:26
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11072
Re: [BUGS FIXED!] Customizable/Expanded Alley Tree
01/08/2023: I FINALLY FIXED THE WINTER FRAMES BUG. I would like to thank JustAnyone for providing their insight into the game's code that allowed me to fix the winter frames bug (it had to do with an oversight related to an oversight that meant that winter frames were incapable of handling some of t...
- 31 Jul 2023, 05:22
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11072
Re: Customizable/Expanded Alley Tree
Update #2 30/07/2023: Did some internal things to try to make the winter frames less buggy. I think I managed to at least fix the "grabbing textures from other plugins" issue. Now onto the "actually grabbing the texture I told it to grab" issue.
- 30 Jul 2023, 20:43
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11072
Re: Customizable/Expanded Alley Tree
Update 30/07/2023: New version. Completely redid the file structure of the textures, .json objects, animation defs, and .manifest using JustAnyone's Plugin Creator Website and `ian's Animation Dev Tool. The download is at the top of the thread. Gave everything new IDs, but you should probably still ...
- 27 Jul 2023, 05:28
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11072
Re: Customizable/Expanded Alley Tree
Update 25/07/2023: Nothing much, just rewrote the JSON to reduce code duplication. Still sometimes pulls weird textures in place of the custom base.
- 26 Jul 2023, 04:35
- Forum: Tutorials and Documentation
- Topic: Getting started
- Replies: 114
- Views: 408218
Re: Getting started
1. Who are you answering?
2. Not a helpful answer, if it’s to me. What can’t read JSON? It’s not a real JSON code, it’s obviously an example of an arbitrary JSON.
- 25 Jul 2023, 08:32
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11072
Re: Customizable/Expanded Alley Tree
Update 24/07/23: Attempted to fix weird texture bug, but it looks like it has more to do with memory usage/performance and the device I’m using to play TheoTown/test the plugin (my cell phone) than the code itself. If anyone has any tips for optimizing my my code, they would be greatly appreciated. ...
- 24 Jul 2023, 07:19
- Forum: Decorations and Tools
- Topic: [UPDATED] Customizable/Expanded Alley Tree
- Replies: 8
- Views: 11072
[UPDATED] Customizable/Expanded Alley Tree
For my first plugin, I decided to make a customizable/expanded version of the alley tree/small park textures. The purpose of this was mostly for me to practice writing a .JSON and get a better understanding of the general workflow, so it’s not all that “flashy” or anything. It is essentially an expa...
- 23 Jul 2023, 06:25
- Forum: Tutorials and Documentation
- Topic: Getting started
- Replies: 114
- Views: 408218
Re: Getting started
I’m not sure where else to ask this, and I haven’t been able to get an answer from the Discord server, so I’ll ask here: Can frame stealing target the winter frames of a draft? Example of what I mean here: [ { "id":"$WinterStealing_example", "type":"decoration"...
- 22 Jul 2023, 22:09
- Forum: Resources
- Topic: World texture
- Replies: 81
- Views: 204452
Re: World texture
Interesting. Well, as far as I can tell, they make a pretty decent color picking reference for custom graphics. I actually made a palette for it and the colors make a decent ground, so it’s not entirely useless. 

- 21 Jul 2023, 19:35
- Forum: Resources
- Topic: World texture
- Replies: 81
- Views: 204452
Re: World texture
May I ask one of the devs what the big boxes of color on the World Texture are used for? I assume they’re important, or they wouldn’t be there, given how much texture space they take up.
- 20 Jul 2023, 06:03
- Forum: Resources
- Topic: World texture
- Replies: 81
- Views: 204452
Re: World texture
Is there a “base” texture for the alley trees/small park, except without tree or shadow? I want to make a plugin that adds frames with some of the new trees to the small park/alley trees, and I want it to look as close as possible to the original. There is a frame of the cement, but nothing I could ...
Re: Counting
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