The System is Flawed!
- KINGTUT10101
- 1,000,000 inhabitants
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The System is Flawed!
A few weeks ago a new system was added to TheoTown. This system raised the price of some buildings the more of them you had. I believe that this system is very broken and I think I have played the game enough to have a solid opinion on the matter. I feel like this system makes the game very slow and I find myself going idle for minutes on end just to earn enough money to fill a 6x6 area with residential zoning or something else like that. I hate this system because it is turning it into a waiting game and that brings us away from the core gameplay of TheoTown. I think this could be solved in a few ways. My first suggestion is raising the price of buildings with rank or population. My next suggestion is raising the price of buildings when demand is high. For example, if your inhabitants want more commercial zones then the price of commercial zones will raise or if they are complaining about park then the price of parks raise. The prices of buildings would go down with the demand. My last suggestion is just making adjustments to the current system.
- BetterBear
- Inhabitant of a Galaxy Cluster
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Yea, true.
And here is my suggestion to you: Early in the game, Raise your taxes to the highest possible, without complaining people. Even you're earning thousands of money don't lower
the taxes, as you soon greatly needed it for dense zoning. For example 500,000 cash is not enough to completely dense the half of my city in medium map.
And here is my suggestion to you: Early in the game, Raise your taxes to the highest possible, without complaining people. Even you're earning thousands of money don't lower
the taxes, as you soon greatly needed it for dense zoning. For example 500,000 cash is not enough to completely dense the half of my city in medium map.
- Mayor Jeffrey IX
- TheoTown Cartographer
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