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JustAnyone
- Developer
- Posts: 3579
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
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Platform
#381
Post
by JustAnyone »
Version 1.12.17
- Add text drawing functions to Drawing library for convenience
- Add Add Drawing.drawCircle, Drawing.addColor functions
- Add Drawing.flowImage to easily draw images in flowing text using Lua
- Add Draft:getTail(), Draft:getSpeed() and Draft:getCapacity() for car drafts
- Fix city development stalls caused by buildings that need road on zone that doesn't
- Fix secondary highway bridge was not displayed
- Fix Java implemented Lua functions returning null instead of nil caused crash in certain situations
- Fix an issue related to restarting which caused some translations to not update
- Allow fire fighters to extinguish fires from beneath buildings since RCI can spawn on tunnels without on ground road connection
- Allow to use hex string in Drawing.setColor
- Remove requirement to unlock maps in local regions in desktop version
- Mark default bus stop using a meta tag
- Show more information in case of OOM error on Desktop
- Work on TS
- Update translations
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JustAnyone
- Developer
- Posts: 3579
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
-
Platform
#382
Post
by JustAnyone »
Version 1.12.18
- Add more car draft related Lua functions
- Add support for car spawning using multiple start and target points at once
- Add support for coloring cars
- Add Util.hex2color and Util.color2hex utility functions
- Add callback function script:clickAny which will be called after tap if the current tool did not consume the event
- Add City.getToolId function to identify tools more easily
- Add city drawer function getMissingRequirements
- Allow to create city drawer from script and data drafts
- Make it easier to define GUI menus with potentially missing items using Lua
- Fix corrupt city file prevents game from launching
- Fix thunderstorm impacted how other things were drawn
- Prevent dots in managed plugin files as it could be used to hide downloaded plugins in the folder on Unix based OSs
- Adjust how inactive buttons are displayed
- Specify capacities for stations and cars in JSON
- Work on TS
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JustAnyone
- Developer
- Posts: 3579
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
-
Platform
#383
Post
by JustAnyone »
Version 1.12.19
- Add speed controls to follow car tool
- Allow to follow non drivable cars in follow car tool; controls will be hidden then
- Fix some issues with highlighting the current vehicle in follow car tool
- Adjust station, car speeds and capacities in JSON
- Work on TS
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JustAnyone
- Developer
- Posts: 3579
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
-
Platform
#384
Post
by JustAnyone »
Version 1.12.20
- Add a handler for freezes during loading stage when trying to allocate texture
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JustAnyone
- Developer
- Posts: 3579
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
-
Platform
#385
Post
by JustAnyone »
Version 1.12.21
- Fix Tile.pauseBuildingAnimation caused crash which caused night frames of letter decoration to break
- Fix inactive drafts were buildable (fixes the bug where Tree Planter could be used to plant plugin trees in non plugin regions)
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JustAnyone
- Developer
- Posts: 3579
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
-
Platform
#386
Post
by JustAnyone »
Version 1.12.22
- Fix hidden UI elements could still consume touch input
- Fix during follow car tool zooming was limited due to invisible panel
- Fix lag spikes caused by periodic state saving
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JustAnyone
- Developer
- Posts: 3579
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
-
Platform
#387
Post
by JustAnyone »
Version 1.12.23
- Add some default nature influence to parks
- Add TheoTown.isRTL Lua function
- Add right-to-left support to flow drawing functions
- Fix some pixel issues in the world texture
- Adjust tree influences to be more consistent
- Improve follow car tool button behavior
- Update translations