Suggestions for urban traffic optimization in the game

Share your ideas about possible future content here.
User avatar
Zhangemotol
Settler
Posts: 5
Joined: 11 Nov 2023, 13:54

Suggestions for urban traffic optimization in the game

#1

Post by Zhangemotol »

1. It is suggested that elevated railways can be used in mountainous cities (the tracks can go up and down with the terrain).
2. The distribution of buses on the route should be more uniform (instead of several buses entering and leaving the station at the same time).
3.The height of the road and bridge should not be limited to the height unit of 4, they can be higher, and the bridges on both sides of the city with rivers and mountains should be connected smoothly instead of having a large rise and fall.
4.Similarly, the depth of the tunnel should not be limited to -1 unit height.

User avatar
ColdBulletMemeWorks
Inhabitant of a Megacity
Posts: 201
Joined: 27 Aug 2022, 04:15
Location: I don't know
Plugins: Showcase Store

Plugin Creator

Platform

Re: Suggestions for urban traffic optimization in the game

#2

Post by ColdBulletMemeWorks »

Zhangemotol wrote:
09 Jun 2025, 16:52
1. It is suggested that elevated railways can be used in mountainous cities (the tracks can go up and down with the terrain).
2. The distribution of buses on the route should be more uniform (instead of several buses entering and leaving the station at the same time).
3.The height of the road and bridge should not be limited to the height unit of 4, they can be higher, and the bridges on both sides of the city with rivers and mountains should be connected smoothly instead of having a large rise and fall.
4.Similarly, the depth of the tunnel should not be limited to -1 unit height.
If this was the official discord server, this suggestion would've been locked due to it being planned already.

Post Reply Previous topicNext topic

Return to “Suggestions”