1. It is suggested that elevated railways can be used in mountainous cities (the tracks can go up and down with the terrain).
2. The distribution of buses on the route should be more uniform (instead of several buses entering and leaving the station at the same time).
3.The height of the road and bridge should not be limited to the height unit of 4, they can be higher, and the bridges on both sides of the city with rivers and mountains should be connected smoothly instead of having a large rise and fall.
4.Similarly, the depth of the tunnel should not be limited to -1 unit height.
Suggestions for urban traffic optimization in the game
- Zhangemotol
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Re: Suggestions for urban traffic optimization in the game
If this was the official discord server, this suggestion would've been locked due to it being planned already.Zhangemotol wrote: ↑09 Jun 2025, 16:521. It is suggested that elevated railways can be used in mountainous cities (the tracks can go up and down with the terrain).
2. The distribution of buses on the route should be more uniform (instead of several buses entering and leaving the station at the same time).
3.The height of the road and bridge should not be limited to the height unit of 4, they can be higher, and the bridges on both sides of the city with rivers and mountains should be connected smoothly instead of having a large rise and fall.
4.Similarly, the depth of the tunnel should not be limited to -1 unit height.