Animal plugins need help

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ElleB
Settler
Posts: 2
Joined: 23 Oct 2024, 02:11

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Animal plugins need help

#1

Post by ElleB »

I am new to plugin making and drawing. I want my city to have a nature preserve and animal sanctuary so I made some animals but need major help understanding what to fix. Main issues:

No ground tile just water underneath
Solution: draw ground code (thanks Lobby!)

Ground tile underneath but still looks floaty
Possible solution: ?

I want the flamingos to be able to be in the water but not drawn in water. I want them to move in any water tile. This is animation and coding somehow.
Possible solution: ??

A scale issue since people are 3 pixels tall. But big animals are way bigger than people so maybe okay.

Eventually I want to add animation like a wagging lion tail or moving elephant trunk, or flamingos moving in a group a little left then right repeatedly. To my understanding I'll have to make multiple frames (elephant trunk up; elephant trunk down) then put both frames in the code then....what? Or, use code "count" (for flamingos a few frames right)? Basically what are all the animation related codes and how do I utilize them?

Here are my drawings for examples, sorry for the quality in advance but also thank you! The forum has been helpful getting me this far and learning what pixel art even is.

Tributary_24-12-11_20.35.37.png

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Jtrendz
Villager
Posts: 13
Joined: 25 Oct 2024, 17:15

Re: Animal plugins need help

#2

Post by Jtrendz »

1. For the ground looking floaty I'm not sure how to solve that or if it's even an issue. So maybe change from the snow and if it looks the same try adding some depth to your art like shadows.

2. As for your flamingos being in water I don't think draw ground is that customizable so you're probably gonna have to use a separate template for your flamingos in water which means you won't be using draw ground since you don't wanna use drawn water.

3. Animation and frames will without a doubt be your biggest challenge. I'm not well knowledge on animations yet since I only know how to animate night lights. But I'd still recommend you download (animation dev tool) plugin. Even though it's mostly for animating night lights it can't still help with counting pixels and their placement for animations.

4. Trying reaching out to others in topic that have to with animations cause even though there's information to work with, you're most likely gonna have to figure out a lot of stuff on your own. Especially the coding. I hope this helps a little

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DualHD
Inhabitant of a Megacity
Posts: 326
Joined: 19 Oct 2020, 01:42
Plugins: Showcase Store
Version: Beta

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Re: Animal plugins need help

#3

Post by DualHD »

ElleB wrote:
12 Dec 2024, 03:48
I am new to plugin making and drawing. I want my city to have a nature preserve and animal sanctuary so I made some animals but need major help understanding what to fix. Main issues:

No ground tile just water underneath
Solution: draw ground code (thanks Lobby!)

Ground tile underneath but still looks floaty
Possible solution: ?

I want the flamingos to be able to be in the water but not drawn in water. I want them to move in any water tile. This is animation and coding somehow.
Possible solution: ??

A scale issue since people are 3 pixels tall. But big animals are way bigger than people so maybe okay.

Eventually I want to add animation like a wagging lion tail or moving elephant trunk, or flamingos moving in a group a little left then right repeatedly. To my understanding I'll have to make multiple frames (elephant trunk up; elephant trunk down) then put both frames in the code then....what? Or, use code "count" (for flamingos a few frames right)? Basically what are all the animation related codes and how do I utilize them?

Here are my drawings for examples, sorry for the quality in advance but also thank you! The forum has been helpful getting me this far and learning what pixel art even is.


Tributary_24-12-11_20.35.37.png
Ok these animals are huge. Please fix the scaling issue because humans in this game is only 3 pixel tall

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