Action Index
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- ElephantEthan
- Inhabitant of a Megacity
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- Joined: 26 Aug 2018, 14:07
- Plugins: Showcase Store
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Re: Action Index
Any way to make a building place water?
Doesn't build anything.
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"actions":[{"type":"build","id":"$water00","x":1}]- FranchuFranchu
- Inhabitant of a Country
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- Posts: 799
- Joined: 28 May 2017, 00:07
- Location: Freezing in Argentina
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Re: Action Index
Also related: Any way to remove and place terrain?ElephantEthan wrote: ↑04 Sep 2018, 19:58Any way to make a building place water?Doesn't build anything.Code: Select all
"actions":[{"type":"build","id":"$water00","x":1}]
- CommanderABab
- AB
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- Joined: 07 Jun 2016, 21:12
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Re: Action Index
Road frames update automatically with map rotation.
- KINGTUT10101
- 1,000,000 inhabitants
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- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
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Re: Action Index
Is there a way to set the performance of a building with Lua?
Re: Action Index
Right now there is no easy function for that. However, you could use:
with performance being a float number, 1 for 100%. The performance value will be clipped by the min and max values specified in the draft of the building.
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City.getCity():getTile(x, y).building:setPerformance(performance)- Pederont
- Small-town resident
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- Posts: 32
- Joined: 10 Aug 2019, 09:01
- Location: South Korea
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Re: Action Index
Is there a way to make crime disaster happen in police influenced area?
- JustAnyone
- Honorary Contributor
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- Posts: 3691
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
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Re: Action Index
I'm not sure there's a way to get influence coverage via Fun nor Lua.

