City Road [Important!]
- Josh
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Re: City Road [Important!]
I actually thinkk this road is good for sanbox because I think when you build a city in sandbox is because you want to detail the city. So my opinion says its better with the City Road
- Josh
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Re: City Road [Important!]
Well a road in the city suburbs is actually a basic road without stripes. When I used the first city road made by me, my cities looked a lot better and realistic. Maybe Lobby has to make an option in the menu for enabling and disabling the road.
- CommanderABab
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Re: City Road [Important!]
I always have fast roads at start. Greenroad, etc. None have any requirements, but some cost enough to build that you wouldn't use them at the very start.
- Mg3094066
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Re: City Road [Important!]
Just do it without the lines in the middle and point there are many of those in my country 

- KINGTUT10101
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Re: City Road [Important!]
Does anyone remember when immediately going to country roads would put you in the red.
- malsa
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Re: City Road [Important!]
Yea why?KINGTUT10101 wrote: ↑21 Jun 2017, 02:25Does anyone remember when immediately going to country roads would put you in the red.
- KINGTUT10101
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Re: City Road [Important!]
Those were the good ole days...
- malsa
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Re: City Road [Important!]
Yea Ahhhh memories
- CommanderABab
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Re: City Road [Important!]
My stealth highway is 150 T per tile and 14 per month.
- Barky
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Re: City Road [Important!]
Wouldnt make much of a difference
The reason it was hard in the early stages is that every building had a hefty monthly income and if you built country roads at the start you would easily make negative income
The reason it was hard in the early stages is that every building had a hefty monthly income and if you built country roads at the start you would easily make negative income
- CommanderABab
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