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Lower road prices a bit (like highways and expressways)
- BetterBear
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Lower road prices a bit (like highways and expressways)
Title. Here is why:
Like for real, 2,000 per tile in the highway, at its default price. So that means 4,000 for a simple 1x2 highway. In the photo its 12,000 just for that small size?! Plus rising price?!
Last edited by BetterBear on 23 Jul 2017, 11:25, edited 1 time in total.
- actemendes
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Re: Lower road prices (like highways and expressways)
You understand that this is part of the game. The more you have built the more you pay for a new one. And this, as for me, is logical, it maintains a balance, a little. And indeed, an increase in the price of 0.012 T is not so outrageouss. And the roads are not cheap and in real world
- BetterBear
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Re: Lower road prices (like highways and expressways)
Oh yeah, as soon as you didnt had something like 30,000 per country road tile, huh?actemendes wrote: ↑23 Jul 2017, 08:12You understand that this is part of the game. The more you have built the more you pay for a new one. And this, as for me, is logical, it maintains a balance, a little. And indeed, an increase in the price of 0.012 T is not so outrageouss. And the roads are not cheap and in real world
And dude, yes we need to follow realism, but this is just insane. 300,000 is not even enough to get like 20 tiles. At what point will you get so much money.
- actemendes
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Re: Lower road prices (like highways and expressways)
I can agree, it's expensive, but as for me, developing your city you will have enough money to build not only 20 cells. Besides, do you have a specific question, what do you suggest?
- BetterBear
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Re: Lower road prices (like highways and expressways)
Yes its fast to get money, yes monthly income is high, But you still had to wait forformer member wrote: ↑23 Jul 2017, 10:19Oh my god, can you stop bragging about prices?!
It's not hard to get money anyway!
a lot of minutes to get enough for building, and money goes too fast once you build anything!
Oh yeah, I can build for more than 20 cells I forgot. Hey, lets waste all our a million savings for 30 cells!actemendes wrote: ↑23 Jul 2017, 10:25I can agree, it's expensive, but as for me, developing your city you will have enough money to build not only 20 cells. Besides, do you have a specific question, what do you suggest?
Here is my main thing: Lower the price a bit. Just a bit. Maybe 800 for the expressway and 1200 or 1400 in the highway.
- Skyhunter117
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Re: Lower road prices (like highways and expressways)
Well, it's life.
Everything has a price.
Everything has a price.
- Brody Craft
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Re: Lower road prices (like highways and expressways)
Not all, dirts are priceless if you dig it
- BetterBear
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Re: Lower road prices (like highways and expressways)
It seems like everyone was "Oh hey he want free roads thats not a good idea"
Im only saying "Lower the price a bit".
plus rising price=fatal combination
Im only saying "Lower the price a bit".
plus rising price=fatal combination
- BetterBear
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Re: Lower road prices (like highways and expressways)
And if I follow money system, relandscaping terrain is 2 times cheper than a tile of a highway? Lol.
- BetterBear
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Re: Lower road prices (like highways and expressways)
Of course. We had to wait for like more than 10 minutes to get 1,000,000 at lets say, 30,000 monthly income. And it will be wasted just for like 25 tiles. So if you wanted a tiny highway you would be playjng for hours. Plus zoning, rising price, etc.
- BetterBear
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Re: Lower road prices (like highways and expressways)
I bet your a guy who love extreme challenges. Please dont forget that there must be only a few who is like you.former member wrote: ↑23 Jul 2017, 10:51Seems you don't get the point of city building.BetterBear wrote: ↑23 Jul 2017, 10:49Of course. We had to wait for like more than 10 minutes to get 1,000,000 at lets say, 30,000 monthly income. And it will be wasted just for like 25 tiles. So if you wanted a tiny highway you would be playjng for hours. Plus zoning, etc.
- BetterBear
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Re: Lower road prices (like highways and expressways)
0.012? Its 1 increase per tile.actemendes wrote: ↑23 Jul 2017, 08:12And indeed, an increase in the price of 0.012 T is not so outrageouss.
- BetterBear
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Re: Lower road prices (like highways and expressways)
Not all. Like this.former member wrote: ↑23 Jul 2017, 11:15Challenge?!BetterBear wrote: ↑23 Jul 2017, 10:55I bet your a guy who love extreme challenges. Please dont forget that there must be only a few who is like you.
Lol, it's the easiest thing ever.
- Skyhunter117
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- BetterBear
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Re: Lower road prices a bit (like highways and expressways)
What did you mean?

- BetterBear
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Re: Lower road prices (like highways and expressways)
I hate playing in Sandbox. Dude, you just wanted the game to be too challenging.former member wrote: ↑23 Jul 2017, 12:10Go play Sandbox if you can't beat "Easy".
- BetterBear
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Re: Lower road prices (like highways and expressways)
Games like TheoTown is something where challenge did not fit. (Because CREATIVITY.) If you wanted more challenge, play puzzle or tactical games. If you're gonna said your only gonna play TheoTown, then play hard mode and play at very low taxes.former member wrote: ↑23 Jul 2017, 12:33It's not challenging at all!BetterBear wrote: ↑23 Jul 2017, 12:30I hate playing in Sandbox. Dude, you just wanted the game to be too challenging.
- BetterBear
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Re: Lower road prices a bit (like highways and expressways)
Are you saying I'm a kid? I'm not 13, lol. TheoTown is made for creativity and to relax. Maybe a bit of challenge, but just a bit, but not too much. But in this case you will be spending hours. For a road.
- BetterBear
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Re: Lower road prices a bit (like highways and expressways)
As I said above, I hate sandbox.
- CommanderABab
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Re: Lower road prices a bit (like highways and expressways)
Jumping bananas he says