Agree with what you said, Lobby’s idea of adding a “most downloaded” tab and having a warning system for plugins that aren’t getting enough downloads would only put a band aid over the problem instead of actually fixing it. They’re just gonna accept that the majority of the plugins will be bad, because like Lobby said, from the technical side quality doesn’t matter, by having all these crap plugins on the store makes them more money. Favoring money over the community. Just “hiding” the crappy plugins and moderating by downloads doesn’t seem like a good idea at all to me. It could lead to some more problems as downloads have nothing to do with the actual quality of a plugin. Low quality plugins can get lots of downloads, while high quality plugins can get few. And this proposed warning system about plugins “underperforming” could lead to some wrongful disapprovals. Let’s say that it gets implemented like this, all plugins must get at least 1000 downloads in the first week, a high quality plugin only got 800, so therefore it’s “underperforming” and gets taken down. Meanwhile an absolute abomination got 2000 downloads in the first week, making it well preforming, and it gets to stay while the higher quality plugin that got less downloads got disapproved all because it didn’t get enough downloads. Just sounds like an awful idea to me.
They should moderate by quality and not downloads. Because like the previous post said, the kids who unfortunately make up a great portion of Theotown’s playerbase don’t care about the actual quality of the plugin. They don’t care if a building has ugly bright colors, wrong shadows, is too big or small, doesn’t fit the style of the game. If they like it despite its ugliness, they’ll happily blow an insane amount gems on it however expensive and overpriced it is.
Lots of crappy plugins will get more downloads than proper high quality plugins, because the kids love big, bright, flashy, futuristic skyscrapers with night frames (like what Katori uploads). I wouldn’t consider Katori the best just because he has the most downloads, many of his plugins look too bright and cartoonish, and even a bit blurry sometimes, maybe because he
STOLE it? A lot of Katori’s buildings seem to be mostly copy and paste work, uploading the same pagoda packs with different colors and height variants, some edited Megapolis assets, etc. While he has gotten better over time, and I don’t think his newer plugins are stolen, I would still by no means consider him the best. I’m not saying they’re terrible, but definitely not the best and I think they’re overrated. The kids just love his plugins because they’re big and flashy and have night frames, because apparently that’s the most important feature to them. Will never understand why.
Anyways, another author that the previous post mentioned who also has a lot of downloads and a controversial past that the previous post also mentioned was Sergio, the guy who spams and steals. While most of his plugins individually do not get nearly the amount of Katori’s, most of his plugins have under 20k downloads, the reason he has so many downloads in total is because he has SO many plugins. He has the most published plugins of any user and is beating out the person in second place by over 100 plugins. The reason he can pump them out so fast is that he does the bare minimum to make his buildings look somewhat ok, but many times they feel half baked and often oversized, maybe because he stole them from another game? Like Openttd? I’d say about 1/3 of his plugins I can confirm taken from Openttd. It’s clear Sergio favors quantity and makes plugins with the main goal of earning gems, just judging by how he steals assets from other games, uploads everything individually or in tiny packs (4 or less), and does a minimum in terms of quality. But like you said, as long as people continue to download his mediocre plugins, he will continue to have motivation to keep pumping them out to earn more gems.
So there’s the problem, monetization incentive + overly lenient moderation = lots crappy plugins. This is why I think the plugin store should be exclusive for higher quality plugins only. People who try to submit lower quality plugins to the store should be told in the disapproval message to upload on the forum showcase instead until they improve. That way there is no monetization incentive for newbies and that way people who just want gems won’t have a reason to make plugins, leaving only the talented people who just want to make good plugins like Rock, Yusuf, and Vonark. To be clear I’m not saying that every plugin on the store has to be a 10 out of 10, but the standards should be raised much higher than they currently are. The majority of the plugins on the store should be of decent quality while lower quality plugins can be uploaded on the forums like I said instead. It seems like a pretty simple solution to me. The store be for high quality only, while anything can be accepted on the forums, allowing newbies to still share their plugins if they want, and people who still want to use them despite their low quality can do so. It would also be better for them to upload in the forums as they’d get more meaningful feedback on how to improve. Because of course the comments on the store are absolutely infested with useless spam comments and demanding the uploader to add night frames. However I doubt that will happen because the way things currently are apparently makes the devs more money, and that’s how they’d prefer it. Quantity over quality.