Inter-station
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- KINGTUT10101
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Re: Inter-station
@mdk_813
Use this code for your functional station. Just change the id, name, etc to your liking.
Use this code for your functional station. Just change the id, name, etc to your liking.
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mdk.json
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- TheFennekin
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- mdk_813
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Re: Inter-station
Thank you!KINGTUT10101 wrote: ↑23 Dec 2017, 16:44Use this code for your functional station. Just change the id, name, etc to your liking.
- JustAnyone
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Re: Inter-station
You may subscribed it @Jayden3
- JustAnyone
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Re: Inter-station
Yes. It's a plugin in development.
- wetguy
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Re: Inter-station
I made some train graphics with more realistic colors.
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- tramkt3.png (677 Bytes) Viewed 7172 times
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- tramkt2.png (627 Bytes) Viewed 7172 times
- KINGTUT10101
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Re: Inter-station
Can I use those graphics for an add-on?
- mdk_813
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Re: Inter-station
I've created a German-style S-Bahn (it is a commuter train used for regional transport) based on @KINGTUT10101 's tram graphics.
I haven't tested it yet, but as it has the same dimensions as his trams, I suppose it should work.
Update:
I fixed some minor mistakes.
I haven't tested it yet, but as it has the same dimensions as his trams, I suppose it should work.
Update:
I fixed some minor mistakes.
- KINGTUT10101
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Re: Inter-station
I can make json if anyone needs me to.
Last edited by KINGTUT10101 on 28 Dec 2017, 02:34, edited 2 times in total.
- mdk_813
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Re: Inter-station
So, I've made some rail textures that may fit to my modular station and S-Bahn. I'm not sure if this is the final version, though.
Making this was a real pain... But, thanks to @22Alpha for providing the LTR-rails as a template,
Update: Now with bridge frames.
Update2: Now with bumpers. (@-LeoLeo- Thanks for the suggestion.)
Making this was a real pain... But, thanks to @22Alpha for providing the LTR-rails as a template,
Update: Now with bridge frames.
Update2: Now with bumpers. (@-LeoLeo- Thanks for the suggestion.)
Last edited by mdk_813 on 28 Dec 2017, 13:52, edited 1 time in total.
- mdk_813
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Re: Inter-station
I don't know, so far it is all just textures and not functional.
But, I suspect that intersections with normal roads won't work properly. So, barriers won't be possible I'm afraid. You only have one frame for crossings, but you would need two different frames to cover all viewing perspectives.
So, the only way to get around this would be to build bridges.
- -LeoLeo-
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Re: Inter-station
Can the end pieces be like... End-of-track bumpers instead? U-turning doesn't look that realistic...