New cars
- wetguy
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Re: New cars
I attempted to make a Smart car and made an edit to the minivan.
- Attachments
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- TTminivan.png (707 Bytes) Viewed 9456 times
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- TTsmartcar.png (411 Bytes) Viewed 9456 times
- CommanderABab
- AB
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- A dutch Guy
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Re: New cars
The tractors from the farms in the game:
- A dutch Guy
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Re: New cars
I finally managed to make a working semi truck
The design still needs a bit of fine-tuning, but it works

The design still needs a bit of fine-tuning, but it works
- A dutch Guy
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Re: New cars
On btw here is a json to make it work. It will spawn them along the regular industrial traffic:
Code: Select all
[{
"id":"$truck2",
"type":"car",
"frames":[
{"bmp":"truck2.png","w":20,"h":13,"count":4}
],
"v2":[-1,1,2,1]
},
{
"id":"$truck1",
"type":"car",
"frames":[
{"bmp":"truck1.png","w":16,"h":9,"count":4}
],
"tail":["$truck2"],
"speed":0.9,
"flag normal":true,
"flag pkw":false,
"meta":{
"tags":{
"carind0":{},
"carind1":{}
}
}
,
"v2":[1,2,3,3]
}]
Last edited by CommanderABab on 03 Apr 2018, 22:23, edited 1 time in total.
Reason: Put the code in a box :)
Reason: Put the code in a box :)
- Borbor
- Inhabitant of a Conurbation
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Re: New cars
more beautiful than my x projectA dutch Guy wrote: ↑03 Apr 2018, 19:54I finally managed to make a working semi truck![]()
The design still needs a bit of fine-tuning, but it works
truck1.png
truck2.png
Crow_Creek_County_18-04-03_19.48.39.png
- CommanderABab
- AB
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Re: New cars
Thank you! Nice work!
- wetguy
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Re: New cars
Nice, but I am making a larger, more realistic-looking semi truck.A dutch Guy wrote: ↑03 Apr 2018, 19:54I finally managed to make a working semi truck![]()
The design still needs a bit of fine-tuning, but it works
truck1.png
truck2.png
Crow_Creek_County_18-04-03_19.48.39.png
- Borbor
- Inhabitant of a Conurbation
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Re: New cars
I tried to do Vivaro and doblo.is it good?
I made it using a @wetguy ttvan texture
I made it using a @wetguy ttvan texture
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- doblo.png (538 Bytes) Viewed 9606 times
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- VİVARO.png (644 Bytes) Viewed 9606 times