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Re: New cars
Posted: 06 Mar 2018, 23:56
by THEMAX
It was a joke, it is the most ugly car on earth
Re: New cars
Posted: 07 Mar 2018, 18:57
by yusuf8a684
KoalaGuy wrote: ↑25 Feb 2018, 17:45
Koala's Roads v0.2 will include some of my car textures.
If you want yours added too, PM me
How to make?
Can you put an example?
I just want to know

Re: New cars
Posted: 08 Mar 2018, 01:44
by wetguy
I made some changes to the taxis.
Re: New cars
Posted: 09 Mar 2018, 22:20
by wetguy
I made another sedan.
Re: New cars
Posted: 09 Mar 2018, 23:00
by wetguy
I attempted to make a Smart car and made an edit to the minivan.
Re: New cars
Posted: 25 Mar 2018, 15:11
by Borbor
@wetguy[Posts][PM] I changed your device a little. I made a new version
Re: New cars
Posted: 25 Mar 2018, 19:34
by wetguy
Re: New cars
Posted: 25 Mar 2018, 19:41
by Borbor
wetguy wrote: ↑25 Mar 2018, 19:34
You cut off some parts.
Yes
Re: New cars
Posted: 25 Mar 2018, 21:20
by wetguy
Borbor wrote: ↑25 Mar 2018, 19:41
wetguy wrote: ↑25 Mar 2018, 19:34
You cut off some parts.
Yes
Why? Was it a mistake?
Re: New cars
Posted: 25 Mar 2018, 21:47
by Borbor
wetguy wrote: ↑25 Mar 2018, 21:20
Borbor wrote: ↑25 Mar 2018, 19:41
wetguy wrote: ↑25 Mar 2018, 19:34
You cut off some parts.
Yes
Why? Was it a mistake?
No mistake.this version reminded me of a car.I do not remember the name
Re: New cars
Posted: 25 Mar 2018, 22:25
by CommanderABab

- Duskocars1.png (507 Bytes) Viewed 9379 times
Re: New cars
Posted: 26 Mar 2018, 17:28
by A dutch Guy
Re: New cars
Posted: 03 Apr 2018, 19:54
by A dutch Guy
I finally managed to make a working semi truck
The design still needs a bit of fine-tuning, but it works

- truck1.png (759 Bytes) Viewed 9273 times

- truck2.png (842 Bytes) Viewed 9273 times
Re: New cars
Posted: 03 Apr 2018, 20:19
by A dutch Guy
On btw here is a json to make it work. It will spawn them along the regular industrial traffic:
Code: Select all
[{
"id":"$truck2",
"type":"car",
"frames":[
{"bmp":"truck2.png","w":20,"h":13,"count":4}
],
"v2":[-1,1,2,1]
},
{
"id":"$truck1",
"type":"car",
"frames":[
{"bmp":"truck1.png","w":16,"h":9,"count":4}
],
"tail":["$truck2"],
"speed":0.9,
"flag normal":true,
"flag pkw":false,
"meta":{
"tags":{
"carind0":{},
"carind1":{}
}
}
,
"v2":[1,2,3,3]
}]
Re: New cars
Posted: 03 Apr 2018, 20:54
by Borbor
A dutch Guy wrote: ↑03 Apr 2018, 19:54
I finally managed to make a working semi truck
The design still needs a bit of fine-tuning, but it works
truck1.png
truck2.png
Crow_Creek_County_18-04-03_19.48.39.png
more beautiful than my x project
Re: New cars
Posted: 03 Apr 2018, 22:25
by CommanderABab
Thank you! Nice work!
Re: New cars
Posted: 04 Apr 2018, 02:58
by wetguy
A dutch Guy wrote: ↑03 Apr 2018, 19:54
I finally managed to make a working semi truck
The design still needs a bit of fine-tuning, but it works
truck1.png
truck2.png
Crow_Creek_County_18-04-03_19.48.39.png
Nice, but I am making a larger, more realistic-looking semi truck.
Re: New cars
Posted: 05 Apr 2018, 04:41
by wetguy
I improved the semi trailer.
Re: New cars
Posted: 06 Apr 2018, 18:55
by Borbor
I tried to do Vivaro and doblo.is it good?
I made it using a
@wetguy[Posts][PM] ttvan texture
Re: New cars
Posted: 06 Apr 2018, 21:31
by wetguy
Borbor wrote: ↑06 Apr 2018, 18:55
I tried to do Vivaro and doblo.is it good?
I made it using a
@wetguy[Posts][PM] ttvan texture
It's a nice start, but the roof is too high, among other problems. Maybe I can edit it later.