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Re: City Road [Important!]
Posted: 20 Jun 2017, 19:10
by Josh
I actually thinkk this road is good for sanbox because I think when you build a city in sandbox is because you want to detail the city. So my opinion says its better with the City Road
Re: City Road [Important!]
Posted: 20 Jun 2017, 19:14
by Josh
Well a road in the city suburbs is actually a basic road without stripes. When I used the first city road made by me, my cities looked a lot better and realistic. Maybe Lobby has to make an option in the menu for enabling and disabling the road.
Re: City Road [Important!]
Posted: 20 Jun 2017, 19:46
by Josh
Not only for suburbs. You dont use a country road in the countryside. What do you think is the best name?
Re: City Road [Important!]
Posted: 20 Jun 2017, 19:47
by Barky
Maybe it could have people walking on a boardwalk, then it would actually be a city road
Re: City Road [Important!]
Posted: 20 Jun 2017, 19:51
by CommanderABab
I always have fast roads at start. Greenroad, etc. None have any requirements, but some cost enough to build that you wouldn't use them at the very start.
Re: City Road [Important!]
Posted: 21 Jun 2017, 01:46
by Mg3094066
Just do it without the lines in the middle and point there are many of those in my country

Re: City Road [Important!]
Posted: 21 Jun 2017, 02:25
by KINGTUT10101
Does anyone remember when immediately going to country roads would put you in the red.
Re: City Road [Important!]
Posted: 21 Jun 2017, 04:30
by malsa
KINGTUT10101 wrote: ↑21 Jun 2017, 02:25
Does anyone remember when immediately going to country roads would put you in the red.
Yea why?
Re: City Road [Important!]
Posted: 21 Jun 2017, 04:41
by KINGTUT10101
Those were the good ole days...
Re: City Road [Important!]
Posted: 21 Jun 2017, 04:52
by malsa
KINGTUT10101 wrote: ↑21 Jun 2017, 04:41
Those were the good ole days...
Yea Ahhhh memories
Re: City Road [Important!]
Posted: 21 Jun 2017, 16:33
by Barky
I remember that, the first time I ever played Theotown I had to quit because country roads bankrupted my city

Re: City Road [Important!]
Posted: 21 Jun 2017, 21:04
by Lobby
We might make them more expensive if you like that

Re: City Road [Important!]
Posted: 21 Jun 2017, 21:11
by CommanderABab
My stealth highway is 150 T per tile and 14 per month.
Re: City Road [Important!]
Posted: 21 Jun 2017, 21:12
by Lobby
Are we talking about the upfront price, only?
Re: City Road [Important!]
Posted: 21 Jun 2017, 21:14
by Barky
Wouldnt make much of a difference
The reason it was hard in the early stages is that every building had a hefty monthly income and if you built country roads at the start you would easily make negative income
Re: City Road [Important!]
Posted: 21 Jun 2017, 21:15
by CommanderABab
Lobby wrote: ↑21 Jun 2017, 21:12
Are we talking about the upfront price, only?
Yes, that is upfront price 150T. It is very fast!