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Re: Nature Pack 1.3 (1 Add-on)
Posted: 22 Jun 2020, 01:32
by KrejvenRoud
KINGTUT10101 wrote: ↑21 Jun 2020, 17:21
KrejvenRoud wrote: ↑21 Jun 2020, 04:30
KINGTUT10101 wrote: ↑20 Jun 2020, 17:13
If you go into the plug-in's folder, you'll notice a bunch of JSON files. To disable any part of the plug-in, simply remove the JSON files you don't want or add an underscore to the beginning of their names.
Well i download your great plugin from plugin store

so in folder "managed plugins" there is no JSON file, all plugins from store are in .mpf file. I prefer plugin store bcs i have better control on plugins to turn OFF or ON in game. Plugins from forum go to regular "plugin" folder and i cant check them in plugin section inside of game. So that is why i ask if there is any way to disable giants from plugin downloaded from store directly

like maybe console command

idk if it is possible to add options to turn OFF some plugin disasters like for other official disasters (in options) but something like that would be really great. I really love your NaturePack plugin, i cant imagine playing without pedestrians walking on side of roads and other small stuff which make city more live

(thank you for great plugin). So if there is any chance to turn off giants or if u can make some small update with that feature it would be great. And thanks for your reply and patience

btw i like lighting disaster, just giants are so big pain lol.
Unfortunately, the plug-in store version has no way to disable certain disasters or additions from the Nature Pack. There is no console command to disable them and I don't plan on adding that feature anytime soon, as it's likely not as simple as you may think. Sorry about that.
On a side note, how often does the giant disaster occur for you? Do you take issue with it because it lasts too long, because it happens too often, or both?
Well i may say both, sometime dont last long, but i experienced 4 gaints spawn in one day of playing. Yes sometimes they dont spawn for almost all day, but minimum once in day (depending how much i play). When i notice giants i just turn off game lol and enter again with last save point to avoid hard demolishing

im not much experienced with disasters so i want to ask, for example can army stop giant or slow them down? And anyway thx for you response here, and i believe that isn't simple to add that feature i asked

and i understand

well i guess i will need to go with saving before giants every time they spawn

i will still use this great plugin as i write in previous post uphere

(sorry for bad grammar in advance)
Re: Nature Pack 1.3 (1 Add-on)
Posted: 22 Jun 2020, 01:42
by KrejvenRoud
Actually i will use this plugin from forum lol why to complicate all for no big deal

and also i MUST check this plugin with sound

lol
Re: Nature Pack 1.3 (1 Add-on)
Posted: 22 Jun 2020, 17:51
by KINGTUT10101
Okay, thanks for the feedback. I'll be toning that stuff down in the future.
Re: Nature Pack 1.3 (1 Add-on)
Posted: 23 Jun 2020, 01:47
by KrejvenRoud
RS7 sound file have strange sound, loud and seem like some error, idk if that is intentional or no, anyway other sounds fit perfectly in game and i really love them

, btw i deleted RS7 so it is no big deal, just info

pls keep good work friend, one of best plugin maker

actually i really dont understand why some of your plugins arent in game in first place

btw i love Monthly News Plugin also

maybe need some more variety but its really good! Nice really nice
Re: Nature Pack 1.3 (1 Add-on)
Posted: 23 Jun 2020, 17:06
by KINGTUT10101
RS7 is owl sounds btw. I'll take a look into it's volume sometime though. I might also tone down how often some sounds play as well.
Re: Nature Pack 1.3.2 (1 Add-on)
Posted: 11 Jul 2020, 03:20
by KINGTUT10101
Version 1.3.2 has been released. It's a small update that nerfs the giant and makes some small changes to a few of the sounds:
https://sites.google.com/site/theotownm ... ature-pack
Re: Nature Pack 1.3.2 (1 Add-on)
Posted: 05 May 2021, 16:25
by yusuf8a684
Re: Nature Pack 1.3.2 (1 Add-on)
Posted: 10 Jul 2021, 00:17
by Tonyc403
Why Is the Giant spawning again?? No issues for Months! Today it destroyed my entire city that I spent months doing! I Kno u sent out a post b4 saying Giant was off!! I'm ready to delete the game!!!
Re: Nature Pack 1.3.2 (1 Add-on)
Posted: 10 Jul 2021, 18:49
by KINGTUT10101
I decreased the giants chance of spawning, I didn't remove it entirely. I'll adjust the plug-in again this week.
Re: Nature Pack 1.3.4 (1 Add-on)
Posted: 23 Jul 2021, 03:05
by KINGTUT10101
I updated the Nature Pack to v1.3.4. Giants/tsunamis will no longer spawn naturally, and I added a manifest file for online players.
Download:
https://sites.google.com/view/retrocity ... yddtxnpi9b
Re: Nature Pack 1.3.4 (1 Add-on)
Posted: 09 Oct 2023, 03:58
by Booger McFarland
Village road??
Re: Nature Pack 1.3.4 (1 Add-on)
Posted: 13 Oct 2023, 06:20
by Tonyc403
Keep getting error sandkt101
Any help would be great ty for your time and any help
Re: Nature Pack 1.3.4 (1 Add-on)
Posted: 18 Oct 2023, 17:25
by KINGTUT10101
Can you post the error?