Page 21 of 34
Re: Theotown updates (New beta versions)
Posted: 16 Jan 2018, 04:53
by FranchuFranchu
TT downloads grew quickly at the beggining cuz of the music.

Re: Theotown updates (New beta versions)
Posted: 20 Jan 2018, 04:08
by CommanderABab
410
Re: Theotown updates (New beta versions)
Posted: 25 Jan 2018, 04:59
by Mg3094066
Smileys?
How works?
Re: Theotown updates (New beta versions)
Posted: 25 Jan 2018, 10:46
by Luigi
i can see a night mode in one of the pictures, is it added?
Re: Theotown updates (New beta versions)
Posted: 25 Jan 2018, 18:50
by CommanderABab
Luigi wrote: ↑25 Jan 2018, 10:46
i can see a night mode in one of the pictures, is it added?

- Like this? It's just the bus route view.
Re: Theotown updates (New beta versions)
Posted: 27 Jan 2018, 01:37
by Mg3094066
Balancing?
Re: Theotown updates (New beta versions)
Posted: 27 Jan 2018, 05:30
by Mg3094066
Wich is that feature?
Re: Theotown updates (New beta versions)
Posted: 27 Jan 2018, 07:26
by CommanderABab
Has to do with buses I think.
Re: Theotown updates (New beta versions)
Posted: 27 Jan 2018, 09:47
by -LeoLeo-
Looks like Alien Monoliths. COOL!! XD
Re: Theotown updates (New beta versions)
Posted: 27 Jan 2018, 17:11
by Borbor
@lobby[Posts][PM] these ships will be added to the game
Re: Theotown updates (New beta versions)
Posted: 27 Jan 2018, 20:05
by wetguy
That is one of the reasons I don't like the new smiley faces.
Re: Theotown updates (New beta versions)
Posted: 27 Jan 2018, 23:43
by Mg3094066
That bus stop viewer looks like thousands of heaven entrances

Re: Theotown updates (New beta versions)
Posted: 28 Jan 2018, 02:30
by wetguy
Lobby wrote: ↑08 Jan 2018, 11:36
Some of Lucas' pieces have been removed, but you can add them manually:
lucas music.zip
Does that download include the music you did not remove too? I don't want duplicates. By the way, why did you remove them?
Re: Theotown updates (New beta versions)
Posted: 28 Jan 2018, 02:33
by Lobby
No, it doesn't.
Re: Theotown updates (New beta versions)
Posted: 28 Jan 2018, 02:51
by KINGTUT10101
Some of the bus prices are still ridiculouslyhigh for me. Like, past the millions high and it makes it seem impossible to have another bus depot in another part of the city.
Re: Theotown updates (New beta versions)
Posted: 28 Jan 2018, 09:06
by waders
KINGTUT10101 wrote: ↑28 Jan 2018, 02:51
Some of the bus prices are still ridiculouslyhigh for me. Like, past the millions high and it makes it impossible to have another bus depot in another part of the city.
It is actually too expensive
Re: Theotown updates (New beta versions)
Posted: 29 Jan 2018, 02:10
by waders
Finally, the determination of water and electricity consumption has been added
Re: Theotown updates (New beta versions)
Posted: 29 Jan 2018, 02:14
by waders
@Lobby
You can also add a reduction to making schools, hospitals, the police and the fire brigade
Re: Theotown updates (New beta versions)
Posted: 29 Jan 2018, 06:11
by wetguy
These ships look very good. They just need a few edits and they can be added to the game.
Re: Theotown updates (New beta versions)
Posted: 30 Jan 2018, 10:43
by Luigi
CommanderABab wrote: ↑25 Jan 2018, 18:50
Luigi wrote: ↑25 Jan 2018, 10:46
i can see a night mode in one of the pictures, is it added?
IMG_20180125_104934_153.jpg
yes, i thought they were streetlights
