Page 23 of 34
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 05:19
by CommanderABab
423 has some bugs! Airport and Militery zoners will crash the game!
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 05:23
by Mg3094066
Im lucky

i havent updated the gamr
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 05:23
by Mg3094066
Wait? Wut? Why my name are in pink?
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 05:31
by CommanderABab
Mg3094066 wrote: ↑13 Feb 2018, 05:23
Wait? Wut? Why my name are in pink?
That's what I'm wondering also.
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 09:16
by cesareborgia94
423 will also forfeit the amount of theons you received while not playing

Also will stop playing for awhile until next update that will fix the crash...
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 10:17
by CommanderABab
cesareborgia94 wrote: ↑13 Feb 2018, 09:16
423 will also forfeit the amount of theons you received while not playing

Also will stop playing for awhile until next update that will fix the crash...
Watch the video. It's worth it for the tickets. Which you can make diamonds from in Bus Tycoon.
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 10:40
by Kevin hung
what is going on...
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 10:42
by Kevin hung
KoalaGuy wrote: ↑13 Feb 2018, 10:15
Are you kidding me? We have to pay with diamonds
each time when we want to build a
new tunnel?!
You think this will help TT income?
Surprise, surprise! It won't help TT income.
each time...
oh my god...
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 11:29
by cesareborgia94
The new road functionality is difficult to adjust to. The old one was better. Also why are tunnels needed? Things are better when there are little changes to the mechanic
I hope there was one way to return to the old style of road functionality... What if I want to build interchanges? It is tiresome to build with the new road function.
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 11:34
by CommanderABab
The tunnels can go under buildings!
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 11:35
by CommanderABab
Bug fix for the zoning bug is on it's way!
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 11:41
by cesareborgia94
CommanderABab wrote: ↑13 Feb 2018, 11:34
The tunnels can go under buildings!
Well at least thats the one good thing about it :/
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 12:16
by waders
@Lobby do not like that you have to pay diamonds for building a tunnel entrance
Why is it not possible to build a tunnel or a higher bridge on the expressway, highway and avenue?
And why you can not delete tuners
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 12:18
by waders
It's nice that tunnels and the possibility of building higher bridges have been added

Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 12:20
by CommanderABab
waders wrote: ↑13 Feb 2018, 12:16
@Lobby do not like that you have to pay diamonds for building a tunnel entranceScreenshot_2018-02-13-11-06-48.png
Why is it not possible to build a tunnel or a higher bridge on the expressway, highway and avenue?
Screenshot_2018-02-13-11-08-46.png
Screenshot_2018-02-13-11-09-05.png
And why you can not delete tunnels?
Probably because you spent diamonds on them.
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 14:05
by cesareborgia94
Just left the beta version to roll back to previous public version. I think the public version 4.2.1 is better than the current beta version. I'm sorry but the new road system is not working out for me. I wish you luck in the next update Lobby. I would probably cease updating, sorry to disagree. Until much benefits is laid out next update such as new plugin functionality then I will join back the beta version. Thank you if you are reading this Lobby. I will still post here and make plugins from time to time.
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 15:12
by -LeoLeo-
The new road system is kindaaaaa cool...
Do i like it?
Ermmm............ Hmmmmmm............ :/
...50-50 i supposed...
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 16:37
by Kevin hung
How to remove tunnels...
Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 17:13
by JustAnyone
Kevin hung wrote: ↑13 Feb 2018, 16:37
How to remove tunnels...
Impossible.

Re: Theotown updates (New beta versions)
Posted: 13 Feb 2018, 17:30
by Wekabu city
Oh, oh I think Theotown has some problems...