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Re: TheoTown update full changelog
Posted: 08 Jul 2020, 19:37
by JustAnyone
Version 1.8.95
- Added support for custom plugin settings via Lua
Re: TheoTown update full changelog
Posted: 10 Jul 2020, 19:03
by JustAnyone
Version 1.8.96
- Added keybind settings
- Added alias(es) support for plugin draft IDs
Re: TheoTown update full changelog
Posted: 11 Jul 2020, 13:23
by JustAnyone
Version 1.8.97
- Added more key actions for categories so that they can be linked to keys
- Fixed white gradients on dark toolbar with horizontal scrolling
- Removed OneSignal from Android version
Re: TheoTown update full changelog
Posted: 11 Jul 2020, 13:25
by JustAnyone
Version 1.8.98
- Made touch clicks more lenient
Re: TheoTown update full changelog
Posted: 11 Jul 2020, 18:55
by JustAnyone
Version 1.8.99
- Backend work and improvements
Re: TheoTown update full changelog
Posted: 12 Jul 2020, 00:43
by JustAnyone
Version 1.9.00
- Added support for general night light probability for animation spots
- Fixed light defs by Pluch
- Cleaned Pluch's light definitions by giving their drafts aliases
- Update translations
Re: TheoTown update full changelog
Posted: 12 Jul 2020, 21:03
by JustAnyone
Version 1.9.01
- Use ordered json objects by default
- Update translations
Re: TheoTown update full changelog
Posted: 13 Jul 2020, 23:18
by JustAnyone
Version 1.9.02
- Fixed master gui loss when returning to game menu from another stage
- Fixed unlock rank now function did not work properly
- Fixed toolbar didn't obey left and right padding for vertical scrolling
- Open unlocked new rank stage immediately after buying new rank
Re: TheoTown update full changelog
Posted: 14 Jul 2020, 19:44
by JustAnyone
Version 1.9.03
- Added settings for showing names/prices in toolbar
- Fixed spending budget items did not display correctly in budget view
- Removed pixel line from above highway
- Show complete game menu list if possible
Re: TheoTown update full changelog
Posted: 18 Jul 2020, 17:05
by JustAnyone
Version 1.9.04
- Added iOS freemium version
- Added notifications for iOS
- Added upload screenshot functionality on iOS
- Added support for one way road overlays
- Added counting animation to diamonds indicator
- Added slow down button animations for gold and green buttons
- Added ability to add platform specific console commands internallyinternally (hardcoded by game)
- Made build indicators on buildings touch sensitive so that they are easier to tap on
- Fixed one way road preview in compositions
- Fixed potential NPE caused by map not in current list of cities of a region
- Fixed potential crash caused by ssp reader on android
- Fixed potential crash caused by concurrent access to font renderer
- Nerfed aircraft boneyard cost
- Automatically scale down purchase dialogs if there's not much content
- Adjust sensitive area of toolbar items for frame selection
- Adjust loan icon
- Center dialog titles
- Update translations
Re: TheoTown update full changelog
Posted: 20 Jul 2020, 12:35
by JustAnyone
Version 1.9.05
- Added visual effects for feature purchases
- Implemented in-app web view for iOS
- Fixed too long titles in full page offer stage
- Removed "show taken picture" button on iOS
- Merged settings list items to save space
- Update translations
Re: TheoTown update full changelog
Posted: 22 Jul 2020, 13:39
by JustAnyone
Version 1.9.06
- Added City.playSound for tile based sound effects
- Added in and out fading for regular cars
- Fixed scrap from buildings had no title/text
- Fixed car path caching was broken
- Fixed start parcel of paths was not optimized according to distance function to target
- Reset color and transparency after lua draw method has been called
- Update translations
Re: TheoTown update full changelog
Posted: 23 Jul 2020, 01:28
by JustAnyone
Version 1.9.07
- Fixed notification related crash on iOS 9
- Fixed crash caused by car path reusage
- Fixed potential crash caused by multiple threads accessing the same light city information
Re: TheoTown update full changelog
Posted: 24 Jul 2020, 19:22
by JustAnyone
Version 1.9.08
- Fixed plugin store did not work without storage permissions
- Fixed restart functionality on Android
- Fixed over saturated background
- Fixed drawing issues in bus route tool
- Fixed coloring issues of buses
- Adjust car behavior in terms of traffic flow
Re: TheoTown update full changelog
Posted: 24 Jul 2020, 19:32
by JustAnyone
Version 1.9.09
- Added ability to fetch individual happiness type values
- Made clear that low FPS count is caused by energy saving
- Fixed settings items did not collapse if the following one was not suitable for merge
- Fixed screen flashing black issues on iOS when rendering into frame buffers
- Fixed strange iOS crash
- Fixed various languages translated "Steam"
- Prevent game from running in background while displaying error message on iOS
- Update night definitions by Pluch
- Update libgdx to 1.9.11
- Update target sdk version to 10 to comply with the PlayStore rules
- Update translations
Re: TheoTown update full changelog
Posted: 25 Jul 2020, 16:06
by JustAnyone
Version 1.9.10
- Migrate to AndroidX library
- Remove tomgrill facebook dependency
- Update dependencies
Re: TheoTown update full changelog
Posted: 26 Jul 2020, 23:54
by JustAnyone
Version 1.9.11
- Another attempt to fix black flashing on iOS
- Fixed lights were on on special offer page
Re: TheoTown update full changelog
Posted: 28 Jul 2020, 19:48
by JustAnyone
Version 1.9.12
- Fixed City.getDisaster always returned "fire"
- Fixed strange lifecycle issues with game stack that could cause crash in rare cases
- Fixed facebook connector could cause crash when starting game
- Fixed division by zero crash in building tool for invalid defined buildings
- Fixed potential crash in upgrade building dialog
- Assume lower case filenames for Runtime.loadText
- Show prices in toolbar by default
- Adjust park pricing
Re: TheoTown update full changelog
Posted: 29 Jul 2020, 18:30
by JustAnyone
Version 1.9.13
- Added lightnings and City.spawnLightning function to spawn said lightnings
- Added support for tree preview frames
- Added support for trees on water by adding "water":true to them
- Fixed overlapping items in (vertical) toolbar
- Fixed French language typo
Re: TheoTown update full changelog
Posted: 30 Jul 2020, 19:27
by JustAnyone
Version 1.9.14
- Fixed gdx-pay crash on iOS due to null date in transaction
- Fixed influence info in tile info dialog could cause UI overlap
- Fixed overlapping buttons in account stage
- Fixed overlapping buttons in buy or video dialog