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Stupid firemans and blind habitants

Posted: 01 Feb 2017, 14:03
by atesteyimateste
I have few problems about police and fireman departments.

I always built many fire and police departments but when there is a fire i call fire brigade they don't extinguishes the fire.

Also my habitants are always unhappy because of the police departments.

I'm beta member.

Let me explain it with screenshots.
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Re: Stupid firemans and blind habitants

Posted: 01 Feb 2017, 14:31
by CommanderABab
atesteyimateste wrote:I have few problems about police and fireman departments.

I always built many fire and police departments but when there is a fire i call fire brigade they don't extinguishes the fire.

Also my habitants are always unhappy because of the police departments.

I'm beta member.

...
I have noticed that the police happiness is lowest when a new building is built and rises to its normal level within a short time (<5 game years) time if a police station is indeed nearby.

Posted: 01 Feb 2017, 14:36
by Ahmad Nur Aizat
Now that sucks tbh, if only we have an option (you'll never knew what I'm gonna say)

Re: Stupid firemans and blind habitants

Posted: 01 Feb 2017, 14:57
by atesteyimateste
CommanderABab wrote:
atesteyimateste wrote:I have few problems about police and fireman departments.

I always built many fire and police departments but when there is a fire i call fire brigade they don't extinguishes the fire.

Also my habitants are always unhappy because of the police departments.

I'm beta member.

...
I have noticed that the police happiness is lowest when a new building is built and rises to its normal level within a short time (<5 game years) time if a police station is indeed nearby.
So it's a bug

Posted: 01 Feb 2017, 15:03
by CommanderABab
I don't know. It's better than the happiness going from high to low.

Posted: 01 Feb 2017, 18:53
by waders
Also I have the same problem with the guards and the police

Posted: 01 Feb 2017, 21:37
by Lobby
I agree, the slow adaption rate can be annoying (people get unhappy with police if crime happened).

New buildings start with a happiness of 50% for fire departments and police. That's because they're new and don't know your city, yet.

Is anyone against changing this behavior?

Posted: 01 Feb 2017, 23:23
by CommanderABab
I have found that a lot of times there is a fire when my device is cooling down. :)

Appropriate behavior, I think. You see I run the game at the two arrow fast. The fire slows the game to one arrow. Gives my tablet a chance to cool down.

Posted: 01 Feb 2017, 23:23
by NisekoKilla
Lobby wrote:I agree, the slow adaption rate can be annoying (people get unhappy with police if crime happened).

New buildings start with a happiness of 50% for fire departments and police. That's because they're new and don't know your city, yet.

Is anyone against changing this behavior?
NO everything is good.

Posted: 02 Feb 2017, 00:15
by Lobby
Let's see, I did some slight adjustments in 224. It should be just enough to not notice much difference :roll:

Posted: 02 Feb 2017, 00:34
by CommanderABab
Lobby wrote:Let's see, I did some slight adjustments in 224. It should be just enough to not notice much difference :roll:
Lol, is it out yet?

Posted: 02 Feb 2017, 00:36
by Lobby
According to Google: yes
But it may take some time till devices can receive it.

Posted: 02 Feb 2017, 06:32
by Ahmad Nur Aizat
So does that means the update may depend on the timezone?

Posted: 02 Feb 2017, 10:25
by Lobby
All I know is that Google doesn't supply it to all devices at once. They do it step by step as there are way too much devices out there :)

Posted: 02 Feb 2017, 11:47
by atesteyimateste
This is really annoying! I wanna kill my habitants

Posted: 02 Feb 2017, 12:29
by Lobby
That's not what TheoTown wants to teach you :shock:

Posted: 02 Feb 2017, 12:34
by DreamBuilder
WHOA WAIT....DON'T KILL YOUR PEOPLE.....savage :shock:

Posted: 02 Feb 2017, 12:53
by atesteyimateste
former member wrote:
atesteyimateste wrote:This is really annoying! I wanna kill my habitants
Then, how do you wanna kill your habitants? You have many options to choose from. Meteor, nuke, earthquake...
All of them! :twisted:

Posted: 02 Feb 2017, 13:13
by Ahmad Nur Aizat
How do we want to bury them in cemeteries if everyone's dead?

GHOST LOGIC

Posted: 02 Feb 2017, 13:16
by atesteyimateste
former member wrote:
atesteyimateste wrote:
former member wrote: Then, how do you wanna kill your habitants? You have many options to choose from. Meteor, nuke, earthquake...
All of them! :twisted:
Uuuhhh... And then buy Premium and bury them in the cemetery, ok?
I don't want to waste money for cemetries.
I will burn them all then I will sell all ashes to a restaurant for very expensive. I will become rich and happy.

I'll firstly do it to the habitants who is living in this house.
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