Free And Premium Suggestions #2 (Yay!)

Here we talk about TheoTown in general.

What do you think?

Support
7
88%
Oppose (Why?)
1
13%
I don't care (Experiment)
0
No votes
 
Total votes: 8

User avatar
Ahmad Nur Aizat
TheoTown Veteran
Posts: 8260
Joined: 25 Oct 2016, 15:20
Location: Johor Bahru
Plugins: Showcase Store
Version: Beta
Contact:

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Free And Premium Suggestions #2 (Yay!)

#1

Post by Ahmad Nur Aizat »

Hello, everyone!

Now before I start, I just wanna uh *cough* apologise, for any mistakes I did in recent posts. I know, I did it without thinking first, but hey, we all make mistakes, aren't we?

Anyways, today I'm gonna give suggestions for both Free and Premium versions. So here's the deal:

Main suggestions (Both versions)

1. I wanna see if you (devs) can make a traffic waypoint system. I mean, picture this, we can create alternative waypoints/path for habs to go to their destinations

2. Waterside wall (something like that). The shapes look similar to harbours, but acts like a park (in real life, usually as pedestrian walkside)

Premium version suggestions

1. Large racing circuits. Now I'm talking about an F1 themed circuits, works as a free time facility

2. Dam, or a water resevoir plant. Works both as a water supply plant and a hydroelectric generator. Produces more energy than coal (well of course it can't beat nuclear). And also put variety of shapes for it

So that's all I have for now, and hopefully I'll give more soon (yeah right). Until then, I'll see you next time!

User avatar
atesteyimateste
Small-town resident
Posts: 26
Joined: 11 Jan 2017, 12:40
Location: Turkey/Izmir
Plugins: Showcase Store

Platform

#2

Post by atesteyimateste »

Prisons, bridges, tunnels, military buildings, mines

User avatar
Ahmad Nur Aizat
TheoTown Veteran
Posts: 8260
Joined: 25 Oct 2016, 15:20
Location: Johor Bahru
Plugins: Showcase Store
Version: Beta
Contact:

Plugin Creator

Platform

#3

Post by Ahmad Nur Aizat »

atesteyimateste wrote:Prisons, bridges, tunnels, military buildings, mines
Dude, bridges and tunnels aren't supported by the game engine, and this was said many times.

Prisons and military bases are actually planned, and the millitary base were done made

Mines? Probably

User avatar
khadafi laidi
Inhabitant of a Planet
Posts: 1313
Joined: 16 Dec 2016, 13:11
Location: Ternate, Indonesia
Plugins: Showcase Store
Version: Beta

Platform

#4

Post by khadafi laidi »

for premium industrial can produce goods $ produce food, metal, plastic etc. $$ produce wood, raw oil, food etc. $$$ produce automobile, refined oil, electronics etc. did you like my idea

User avatar
Ahmad Nur Aizat
TheoTown Veteran
Posts: 8260
Joined: 25 Oct 2016, 15:20
Location: Johor Bahru
Plugins: Showcase Store
Version: Beta
Contact:

Plugin Creator

Platform

#5

Post by Ahmad Nur Aizat »

To be honest, I kinda don't like building quarries and mines

User avatar
atesteyimateste
Small-town resident
Posts: 26
Joined: 11 Jan 2017, 12:40
Location: Turkey/Izmir
Plugins: Showcase Store

Platform

#6

Post by atesteyimateste »

Ahmad Nur Aizat wrote:
atesteyimateste wrote:Prisons, bridges, tunnels, military buildings, mines
Dude, bridges and tunnels aren't supported by the game engine, and this was said many times.

Prisons and military bases are actually planned, and the millitary base were done made

Mines? Probably
But bridges are too low, ships can't go under it

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