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(Residential) T houses
Posted: 31 May 2017, 14:23
by BetterBear
Now Theo is gone, we had to create the plugins ourselves. I just did this for fun, I might extend the pack soon.. Its based on the colorful T houses that are already in the game.

I captured this in the new Golden Town. Again still did not found a way to solve my annoying too bright problem..
https://www.dropbox.com/sh/y46lfpvo3lnq ... rcuda?dl=0
Re: (Residential) T houses
Posted: 01 Jul 2017, 13:50
by Jakod21
Theo is gone? What do you mean?
Re: (Residential) T houses
Posted: 01 Jul 2017, 14:35
by Bearbear76
Edit :

- RH.png (1018 Bytes) Viewed 8535 times
I think it should look something more like this

Re: (Residential) T houses
Posted: 01 Jul 2017, 14:39
by Bearbear76
Re: (Residential) T houses
Posted: 01 Jul 2017, 16:50
by Josh
Nice houses BearBear65! Now Theo is gone, Lobby and I need to make graphics. But if you like to and your buildings are good enough for theotown, you can send your building to Lobby and ask him if it is good enough. All bits help!
Re: (Residential) T houses
Posted: 13 Jul 2017, 18:39
by realfakenerd
Bearbear65 wrote: ↑01 Jul 2017, 14:39
Screenshot_2017-07-01-21-37-37.jpg
Looks cool, like it was painted recently, really pretty.

Re: (Residential) T houses
Posted: 14 Jul 2017, 08:34
by Bearbear76
realfakenerd wrote: ↑13 Jul 2017, 18:39
Bearbear65 wrote: ↑01 Jul 2017, 14:39
Screenshot_2017-07-01-21-37-37.jpg
Looks cool, like it was painted recently, really pretty.
I tried but I'm not good at windows
Re: (Residential) T houses
Posted: 14 Jul 2017, 17:17
by realfakenerd
Bearbear65 wrote: ↑01 Jul 2017, 14:39
Screenshot_2017-07-01-21-37-37.jpg
Bearbear65 wrote: ↑14 Jul 2017, 08:34
realfakenerd wrote: ↑13 Jul 2017, 18:39
Bearbear65 wrote: ↑01 Jul 2017, 14:39
Screenshot_2017-07-01-21-37-37.jpg
Looks cool, like it was painted recently, really pretty.
I tried but I'm not good at windows
I liked, it looks noice.