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Posted: 11 Jun 2017, 20:34
by Lobby
Fragment shader precision :roll:

It uses pixels from neighboring frames, so these are probably from another plugin.

Posted: 11 Jun 2017, 20:55
by Lobby
That's the main problem with precision issues. It's difficult to predict when or why it happens. In any case zooming in increases the probability that a pixels fetches the right color.

Posted: 11 Jun 2017, 21:07
by Lobby
The fix is easy but needs more texture space: Add a transparent border to any image you provide. I could do that automatically for any plugins, let's see.

About the car count, I suspect you overload something if you want to spawn 100 cars immediately.

Posted: 11 Jun 2017, 21:44
by CommanderABab
Increase capacity.

Posted: 11 Jun 2017, 23:57
by Lobby
Per day at max one of your cars will be spawned. That might be a problem if no way is found or cars are disappearing more often than they spawn. Normally, no of your cars should disappear, but it happens if no way is found.