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Animals at map creation

Posted: 12 Jun 2017, 13:58
by Josh
I have a nice idea:
If you create a new map, animals would walk around to make the world look a bit more natural. Like in Cities Skylines. Maybe some bears, fat piggies, deers.

Posted: 12 Jun 2017, 14:04
by BetterBear
No..
I hate to see animals roaming. Deserts will be ruined :roll:

Posted: 12 Jun 2017, 14:06
by BetterBear
former member wrote:This was a thing in SimCity 4. I should make a plugin about this.

If Lobby adds it, there should be a small penalty for killing them so you can build a grey concrete skyscraper :evil: :lol:
And a zoo.
Nvm, I will add this myself lol
Hell no! Why a penalty?!
I dont like roaming animals. But i agree with zoos :) They will look nice

Posted: 12 Jun 2017, 14:12
by BetterBear
We are in a City Building game :roll: Yes thats horrible, but we are TheoTown, not ZooTown :lol:
Good luck on that plugin btw :) [/code]

Posted: 12 Jun 2017, 14:17
by BetterBear
former member wrote:Animals are kind of city building related.
People destroyed nature to build a huge city. That's what will happen here :P
How is animals city building related? Animals and Nature was like the same, Vs. Cities. Again, were city building game.

Posted: 12 Jun 2017, 14:27
by BetterBear
former member wrote:Same way as UFO.
Its related by the game disasters.

Posted: 12 Jun 2017, 14:35
by Josh
Whats wrong with a bit of variety in the gameplay?

Posted: 12 Jun 2017, 14:47
by BetterBear
former member wrote:Nobody hasn't even seen a UFO (if they exist).
How are disaster related to city building?
See?
Welcome to Science Fiction.

Posted: 12 Jun 2017, 14:48
by BetterBear
There was a lot of wrong there :roll: Especially former member's penalty thing.

Posted: 12 Jun 2017, 14:53
by BetterBear
And, lol, at least even UFO is fictional they are much more related at this game than animals. City disasters is much realated at Nature.

Posted: 12 Jun 2017, 14:58
by Josh
What is nature without animals.
Plants will die

Posted: 12 Jun 2017, 15:01
by BetterBear
former member wrote:Go ahead, kill all the animals. How would you feel if someone murdered your whole family?
So how can you start a city then? Start being burned with animal cruelty complain, waiting for YEARS to earn enough money which is always taken by penalties. And lets say an unclaimed land of a city is untouched: City people will literally have Lions beside the roads!

Posted: 12 Jun 2017, 15:26
by Josh
THEN YOU LOBBY MAKES AN OPTION TO DISABLE ANIMALS
sorry for caps lock

Posted: 12 Jun 2017, 15:31
by Josh
But I dont want lions. I want for example deers who live everywhere

Posted: 12 Jun 2017, 16:15
by Lobby
TheoTown is not a animal simulator, so it doesn't have to be accurate :lol:

Posted: 13 Jun 2017, 02:48
by Brody Craft
Cities Skylines Doesnt Even Have An Animal :lol:

Posted: 13 Jun 2017, 03:14
by BetterBear
former member wrote:Mr. Genius, why would you start a city on a place with lots of animals? Lions don't live in forests. Animals rarely hurt people, until you attack them.
Yea good idea, come bold in a cave and see what will happen if a bear see you.

Posted: 13 Jun 2017, 03:32
by Brody Craft
BearBear will see you and offer you a vodka :lol:

Posted: 13 Jun 2017, 04:17
by BetterBear
former member wrote:Mr. Genius, why would you start a city on a place with lots of animals?
Land space. Done.

Posted: 13 Jun 2017, 07:17
by Brody Craft
Deforestation.


Done