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Thick snow
Posted: 07 Aug 2017, 17:01
by Josh
I have this idea: when its snowing, snow becomes thicker in real life, so why not in theotown. For example, when its snowing after a month or somethings the snow becomes one layer thicker. And snow melts when there wasn't a snowfall in that period.
@Lobby , if you like this idea, can you give me the snowframes, so I can make layers.
I don't think its difficult to code.
Re: Thick snow
Posted: 07 Aug 2017, 17:09
by Barky
I don't know might look weird
Re: Thick snow
Posted: 07 Aug 2017, 17:09
by Josh
It should look like a layer of snow but one pixel higher. Like the effect you get with the farm zones
Re: Thick snow
Posted: 07 Aug 2017, 17:12
by Barky
It would kind of look weird near roads and small buildings
Just my opinion
Re: Thick snow
Posted: 07 Aug 2017, 17:14
by KINGTUT10101
I like the idea, but like Barky said it might look weird if it's not implemented very well.
Re: Thick snow
Posted: 07 Aug 2017, 17:15
by Lobby
I think you would have to create new graphics for all ground frame types:
frames
edge frames
border frames
edge border frames
At least I have no idea how to do it without adjustments to them. Especially for edge frames I think it's not possible without:

Re: Thick snow
Posted: 07 Aug 2017, 17:16
by Josh
Maybe something with the "handle y" code. Can you give me the winter frames? I will send a screenshot if I am finished with one frame
Re: Thick snow
Posted: 07 Aug 2017, 17:18
by Josh
*one frame, not all
