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100% ecotown ?

Posted: 24 May 2016, 15:26
by KristiansS13
Is it actually possible to make town with no pollution? Theoretically farms allow doing so but can you stay in positive money with it? What do you think?

Re: 100% ecotown ?

Posted: 24 May 2016, 23:17
by aritomfra
hi i think what the park tree maeby can help for no have polution in game. each tree absorcion polution. more tree -polution o noise. is my idea.

Posted: 26 May 2016, 12:02
by dockinoke
I did it without issues in tiny map.

Only Solar Panels + farms.
It's hard and you need a lot of patience, but after you give about 300 of population you have enough money to continue this way.

No other way to do 100% ecologic actually.

Even if you use an HUGE amount of parks and trees, you still have pollution (or noise).

Posted: 25 Jun 2016, 08:23
by 1slickvdc
Would be neat to have industries that didn't pollute, like breweries, bakeries, certain types of assembly, etc. where, as seen in real life and other simulations, the higher the average education, the more "high-tech" the industries and they're less likely to pollute.

Hopefully that can be introduced at some point.