Just a European style building
Nothing more..
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European building
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- litowskitzar
- Small-town resident
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- Joined: 13 Oct 2017, 19:25
- Location: Memel
- Plugins: Showcase Store
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European building
Last edited by litowskitzar on 07 Oct 2018, 20:44, edited 1 time in total.
- mdk_813
- Inhabitant of a Country
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- Joined: 16 Dec 2016, 02:38
- Location: Germany
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Re: Europe building
The building looks quite good!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images.
But, good job overall!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images.

But, good job overall!
- litowskitzar
- Small-town resident
- Posts: 29
- Joined: 13 Oct 2017, 19:25
- Location: Memel
- Plugins: Showcase Store
- Version: Beta
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Re: Europe building
Thanks for feedback and tips, i will add some decoration on the sidewalk and changes the shadow. Good night!mdk_813 wrote: ↑18 Mar 2018, 00:11The building looks quite good!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images.![]()
But, good job overall!

- litowskitzar
- Small-town resident
- Posts: 29
- Joined: 13 Oct 2017, 19:25
- Location: Memel
- Plugins: Showcase Store
- Version: Beta
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Platform
Re: Europe building
Like this?mdk_813 wrote: ↑18 Mar 2018, 00:11The building looks quite good!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images.![]()
But, good job overall!
- Pounkiller
- Inhabitant of a Megalopolis
- Posts: 600
- Joined: 15 Jan 2018, 15:53
- Location: Turkey
- Plugins: Showcase Store
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Re: Europe building
yeah,but shadows in thotown are horizontal...litowskitzar wrote: ↑18 Mar 2018, 13:01Like this?mdk_813 wrote: ↑18 Mar 2018, 00:11The building looks quite good!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images.![]()
But, good job overall!
151515.png
edit:ok,wait I am all mixed up...
- mdk_813
- Inhabitant of a Country
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- Joined: 16 Dec 2016, 02:38
- Location: Germany
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Re: Europe building
I was mainly talking about a larghe shadow of the house which should be visible on the ground of the right view.
The shadows of the small marquees in the left view probably wouldn't reach the ground. They would darken bits of the wall instead.
The shadows of the small marquees in the left view probably wouldn't reach the ground. They would darken bits of the wall instead.