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Little problem with a dutch guy car plugin

Posted: 24 Mar 2018, 16:32
by Mr. French
I hate that
Screenshot_20180324-152629.jpg

Re: Little problem with a dutch guy car plugin

Posted: 24 Mar 2018, 18:21
by JustAnyone
What do you hate about it?

Re: Little problem with a dutch guy car plugin

Posted: 24 Mar 2018, 18:27
by Mr. French
JustAnyone wrote:
24 Mar 2018, 18:21
What do you hate about it?
the car is riding on the pavement

Re: Little problem with a dutch guy car plugin

Posted: 24 Mar 2018, 19:02
by CommanderABab
Better than floating in air. :)

Re: Little problem with a dutch guy car plugin

Posted: 25 Mar 2018, 02:09
by Lobby
@A dutch Guy
Instead of

Code: Select all

"v2":true
you may use

Code: Select all

"v2":[2,0,0,0]
in your plugin. The 2 moves the first frame two pixels upwards. Same can be done for the other frames.

Re: Little problem with a dutch guy car plugin

Posted: 25 Mar 2018, 09:29
by Bearbear76
Lobby wrote:
25 Mar 2018, 02:09
@A dutch Guy
Instead of

Code: Select all

"v2":true
you may use

Code: Select all

"v2":[2,0,0,0]
in your plugin. The 2 moves the first frame two pixels upwards. Same can be done for the other frames.
is it up, down, left, right??

Re: Little problem with a dutch guy car plugin

Posted: 25 Mar 2018, 10:10
by Lobby
No, frame 0, frame 1, etc.
Each value is a y movement. For more control you'd have to use handle x and handle y is the frame definition :teach