TheoTown Forum Chatbox
- JustAnyone
- Developer
- Posts: 3581
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
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- CommanderABab
- AB
- Posts: 11241
- Joined: 07 Jun 2016, 21:12
- Plugins: Showcase Store
- Version: Beta
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- Kamikazi
- Inhabitant of a Conurbation
- Posts: 471
- Joined: 27 Jan 2018, 00:58
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Re: TheoTown Forum Chatbox
So quiet...
- Uncle Koala
- Metropolitan
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Re: TheoTown Forum Chatbox
I feel like TT was more fun when plugins were limited. Now it's a city painter and game of who can download more plugins. 

- THEMAX
- Inhabitant of a Universe
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Re: TheoTown Forum Chatbox
TT has come a long road to become what it is today and i sometime miss what it used to be, i do think it's even better now.
As quoted by Koala, many are using it for that purpose altough i can think of a few builders who have made an impressive job. I dont have myself, the time to make such nice cities as many are.Uncle Koala wrote: ↑05 Aug 2020, 15:45I feel like TT was more fun when plugins were limited. Now it's a city painter and game of who can download more plugins.![]()
- Uncle Koala
- Metropolitan
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Re: TheoTown Forum Chatbox
Sure, it has a lot more content than before. However the change in design is very noticable. Every new mechanic and building is designed around a "freemiun" concept. It doesn't really challenge you, it gives you the tools to build a paradise with minimal effort. That effort being how much you are willing to spend time and diamonds and paradise being how many buildings you buy or how many plugins you download (which you buy with diamonds now).
Before you could compare it to SimCity 2000. Now you can compare it to SimCity 5, currently a dead game with many DLCS and superheroes.... Wait. Maxis man... Pickle? Oh dear... I better stop talking
Before you could compare it to SimCity 2000. Now you can compare it to SimCity 5, currently a dead game with many DLCS and superheroes.... Wait. Maxis man... Pickle? Oh dear... I better stop talking

- Uncle Koala
- Metropolitan
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Re: TheoTown Forum Chatbox
EDIT: Seems like the Pedestrian Zone Expansion plugin by Kingtut adds them. I removed it until I find their ID so I can remove them. They seem to be cyclists, but TheoTown's traffic system doesn't really work well with cyclists since they act like a slower car.
- TheFennekin
- Neighborhood fox
- Posts: 2728
- Joined: 24 Aug 2017, 11:17
- Location: Wandering around
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Re: TheoTown Forum Chatbox
Good evening
- Uncle Koala
- Metropolitan
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Re: TheoTown Forum Chatbox
Indeed it is
- TheFennekin
- Neighborhood fox
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Re: TheoTown Forum Chatbox
Uhh Internet is too slow... Cant access the online regions 
- Uncle Koala
- Metropolitan
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Re: TheoTown Forum Chatbox
Took me 1 hour and 45 minutes to replace all redwood trees with mdk's pine trees using a Lua script... Was it worth it

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- CommanderABab
- AB
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Re: TheoTown Forum Chatbox
You going to release a plugin?
- Uncle Koala
- Metropolitan
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Re: TheoTown Forum Chatbox
Probably not. When I have more than 2 big lua scripts then anything lua related in the game breaks. Like the game doesn't read half of the script and it starts throwing in random stuff everywhere. So you would have to keep switching plugins everytime you want to use a different script, and I have 4 of them right now for replacing different stuff. Even if not doing anything, they must be running in the background to check if you want to do something.
I have some ideas on how to fix it but I don't know if they will work. If they do, then you can expect Koala's Terrain Tools to be released
I have some ideas on how to fix it but I don't know if they will work. If they do, then you can expect Koala's Terrain Tools to be released

- TheFennekin
- Neighborhood fox
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Re: TheoTown Forum Chatbox
I'll wait for it 
