Date condition works on the absolute date, so that's not suited here.
I recommend to use the current frame of your building instead as some sort of a counter. You can increase it on a daily basis and when it reaches a specific value you can execute the replacement action.
Date dependent fun condition
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- Yakka
- Inhabitant of a Conurbation
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Re: Date dependent fun condition
I want add sound fun for nature+ Plugin,it depends on time,such as at day it plays daytime sound when is night it play nighttime sounds, please provide me with code samples
- CERRERA
- Townsman
- Posts: 48
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Re: Date dependent fun condition
Code: Select all Reset
"random fun":[ {"condition":{"type":"and","inner":[ {"type":"date","min":0,"max":5}, {"type":"building","id":"$rusty_industry_1"} ]}, "actions":[ {"type":"burn","id":"$rusty_industry_1"} ] }]
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I have a question about my fun command
Why the building are not burning ?