News will be posted here.
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#281
Post
by JustAnyone » 25 Aug 2023, 15:15
Version 1.11.16
Fix crash caused by invalid draft for sound fun action
Fix remove zone tool had limited range on desktop
Fix export command did not properly write the plugin file
Use slightly darker mouse cursor on click
Ensure to set cursors over toolbar and minimap
Exclude .DS_Store and .vscode from exported plugins
Enforce some tile validity checks for the RoadTool
Internal optimizations and reliability improvements
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#282
Post
by JustAnyone » 31 Aug 2023, 12:58
Version 1.11.17
Add built-in seed selection window to city/region creation stage
Fix entering account name with wrong casing / using e-mail address would lead to auto logout
Fix dumping format
Fix some dependencies were broken
Exclude MacOS resource fork files in .plugin files
Refactor exception handling, also prevent exception in stage tasks from preventing any progress
Use material alert dialog on Android
Update translations
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#283
Post
by JustAnyone » 31 Aug 2023, 13:00
Version 1.11.18
This update drops support for devices, which do not have at least 4096 of available texture size.
Fix cutout change detection
Drop support for devices with a max texture size < 4096
Update font rendering
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#284
Post
by JustAnyone » 13 Sep 2023, 20:32
Version 1.11.19
Add ability to concatenate Lua arrays using + syntax
Add ability for "frame" fun action to overwrite road direction by setting "w":1 (range for "frame" is then 0-63)
Add ability for road decorations to override the underlying road's dirs array
Add ability for road decorations to override sidewalk size and offset using "sidewalk size" and "sidewalk offset"
Fix cars had no support for colored animations
Fix a bug in cars v2 for diagonal frames did not set index 6 properly
Kind of fix pickle car drawing by using bigger drawing area for roads that allow trucks on them which excludes rails
Tag train platform buildings for future use
Minor additional adjustments to how the font is rendered, make the font less smooth
Refactor some console command implementations
Internal code structure improvements
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#285
Post
by JustAnyone » 24 Sep 2023, 20:20
Version 1.11.20
Add new Pluc cars
Add spot lights to premium fire department
Add hotkeys for city scrolling, zooming, console access and saving the city
Fix dirs in road decorations were not considered in pathfinding
Fix taxi cars were chargeable
Fix road bridge frames did not actually support 20 frames per bridge as the underlying frame was not rendered correctly
Various adjustments to the hotkey system. Changed keys binds are now highlighted and you can unassign them now.
Adjust how water frames are used for road bridge frame drawing
Use single thread executor for minimap rendering instead of created a new thread each time
More refactoring
Update translations
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#286
Post
by JustAnyone » 24 Sep 2023, 20:25
Version 1.11.21
Add reworked biome generation and declaration system. You can define new biomes using the "biome" type.
Fix built-in special seeds were not included in seed selection window for city creation
Fix cars randomly disappeared
Fix leaving game on desktop resulted in non zero exit code
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#287
Post
by JustAnyone » 06 Oct 2023, 10:11
Version 1.11.22
Add ability to define ground and tree in biomes and add actual support for ground and tree spawning
Add ability to pass through Steam command line options to the game e.g. :createcity to launch into city (only on Windows for now)
Add "not implemented" draft attribute for developers to not forget to implement a draft
Fix default biome handling
Fix libgdx does not support 32bit codepoint input
Fix AppStore only shows en as available language
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#288
Post
by JustAnyone » 06 Oct 2023, 10:18
Version 1.11.23
Add ability to use a biome id as map seed to use that biome, only
Add support for biome based building spawning
Add biome selection window
Add ability to control noise seed in spawn definition
Add ground "blending" attribute to declare whether a ground should use blending; false by default but it gets set to true by $template_ground template; asphalt ground should use $template_grounddeco00 instead. Blending use neighbor tiles to blend with other ground.
Fix influence issues on newly generated maps (was an issue for a long time; caused by additive influence calculation after decoration buildings were placed)
Fix responsiveness when resizing window during create city stage
Adjustments to the tutorial to streamline the experience
Remove filter drafts as they are superfluous with biomes
Reduce impact of water pollution
Fine tune sea rocks spawning
Adjust sand color
Update translations
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#289
Post
by JustAnyone » 12 Oct 2023, 20:36
Version 1.11.24
Add support for City.setView to not adjust for terrain elevation
Add City.getScale, City.setScale and City.move for move control over city view controls
Add ability to unlock region zones even when conditions are not met (costs region coins on desktop)
Add hint to starter packs that buildings will be unlocked permanently
Fix seed textfield in city creation stage was displayed over dialogs on Android
Fix support for old "spawn" attribute that was used to spawn stuff before biomes were added
Fix City.getView returned rotated coords
Fix strange black graphic artifacts that were caused by strange resolutions (e.g. on desktop when resizing the window)
Spawn some bushes in steppe biome
Make create city stage UI more compact
Get rid of the old spawner / filter system completely
Get rid of road path pre-calculation because there seems to be no performance benefit
Various optimizations related to pathfinding
Setup internal testing
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#290
Post
by JustAnyone » 12 Oct 2023, 20:40
Version 1.11.25
Add support for "Tool Groups" that can group drafts into a single toolbar item with variant selection
Add Pluc dirt track as dirt road variant
Add Pluc highway and replace national road look with regular ones
Add boulders and lookout tower by Pluc
Add Pluc highway signs
Add support for road decorations to specify applicable dirs
Add inner street lights to the highway
Add area measurements in map size selection
Fix div by zero exception relating to resolution
Fix disabled edge drawing by really drawing no edges at all
Fix green line under some of the new trees
Try to reduce accidental dialog closing
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#291
Post
by JustAnyone » 22 Oct 2023, 11:53
Version 1.11.26
Add setting for units
Add new region tributaries
Add new fences by Pluc
Fix national country road used old frames
Fix potential crash caused by road ramps in composition buildings
Fix neighbor city road connection destroyed regular buildings to restore the connection in any way possible
Fix boulders y handle
Fix tool group usage in old toolbar
Update road borders decoration by using Pluc's new fence graphics
Improve some slope textures
Refactor how texture space is used to optimize it
Update translations
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#292
Post
by JustAnyone » 22 Oct 2023, 11:55
Version 1.11.27
Add shader uniforms unit2 and dUnit2 to take care of non square textures
Fix changing road type broke tutorial
Fix strange bug where images in store and gallery did not load on Android
Attempt to fix smooth shaders on mobile
Optimize the tutorial
Update translations
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#294
Post
by JustAnyone » 27 Oct 2023, 09:57
Version 1.11.29
Add support for displaying IND digits (eg ५००,०००.००)
Re-add highway secondary bridge type
Fix broken residential building
Fix national highway did not support more than 1 level of elevation
Make rain a bit less likely
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#295
Post
by JustAnyone » 27 Oct 2023, 09:58
Version 1.11.30
Fix tutorial build mask drawing bug where markers used wrong scale
Fix an exploit
Enforce check for amount of bridge frames when loading road drafts
Make tutorial more robust (could get stuck during build parks task if player closes app)
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#296
Post
by JustAnyone » 08 Nov 2023, 18:58
Version 1.11.31
Add support for more characters (e.g. ဟ◕⫎⫍)
Add font to support Myanmar number format
Fix some common reasons for null pointer related crashes
Fix average city rating could be NaN for small cities due to timing issues
Mark notification pending intent as immutable as would appear to be required by modern versions of Android
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#297
Post
by JustAnyone » 08 Nov 2023, 19:02
Version 1.11.32
Fix store jumping upon plugin deletion while an online mode is active
Fix orientation on iOS was broken
Use own categories for plugin settings
Disable ground blending by default on potato Android phones
Assume sufficient max texture size in case max texture size of 0 gets reported
Keep track of start amount of people when creating a city in a region plot
Attempt to improve game packaging optimizations, might break things during runtime
Update translations
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#298
Post
by JustAnyone » 17 Nov 2023, 15:17
Version 1.11.33
Add terrain settings window to city creation menu for future terrain settings
Add "dsa rocket supplier" tag to some ind buildings
Fix stackoverflow from circular category definition
Fix crash caused by opening region when no region is available
Attempt to fix a rare crash in augmented happiness modifier
Tweak optimizations to make the game run on Android once again
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#299
Post
by JustAnyone » 17 Nov 2023, 15:20
Version 1.11.34
Fix crash in case iso3 country code for region does not exist for automatic unit resolution
Fix cars did not work for map sizes above 1024x1024, the limit now is 4096x4096. This is due to storing car x, y coordinates as 2^12
Refactor some console commands into own class
Begin tracking used plugin IDs for future use
JustAnyone
Developer
Posts: 3581 Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store
Platform
#300
Post
by JustAnyone » 17 Nov 2023, 15:21
Version 1.11.35
Add rivers and roughness terrain generation options
Add deprecation warning dialog for plugins without manifest