Plugin disapproval issue

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FVI
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Plugin disapproval issue

#1

Post by FVI »

Hello everyone. Thanks for having a look at this post.

My plugin got just rejected as there are two very similar buildings with different id's and some buildings with "rotation aware" enabled when they don't really really need it.
Screenshot_20241002-191254_Chrome.jpg
Screenshot_20241002-191254_Chrome.jpg (34.94 KiB) Viewed 1250 times
I'm not an expert in this, but I don't quite understand why two very similar buildings can't have different id's and some buildings that don't require "rotation aware" can't have it anyway. I know it doesn't look ideal in the toolbar, but the code isn't causing any problems to the game and textures are acceptable apparently.

Thanks for reading.

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dnswodn
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Re: Plugin disapproval issue

#2

Post by dnswodn »

For the first question, I think the purpose to do that it is to save texture spaces.

As for the rotation awareness, if your buildings look the same from every directions, they don't need rotation awareness, if they look a bit different from different directions, you can use animations or just tell the moderators here:
IMG_3619.jpeg
Hope this helps, and sorry about that it is late.

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FVI
Inhabitant of a Galaxy
Posts: 2374
Joined: 22 Feb 2022, 18:00
Location: The largest island in Europe
Plugins: Showcase Store
Version: Beta

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Re: Plugin disapproval issue

#3

Post by FVI »

dnswodn wrote:
05 Oct 2024, 18:13
For the first question, I think the purpose to do that it is to save texture spaces.

As for the rotation awareness, if your buildings look the same from every directions, they don't need rotation awareness, if they look a bit different from different directions, you can use animations or just tell the moderators here:
IMG_3619.jpeg

Hope this helps, and sorry about that it is late.
Thanks for the response! 👍

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