Tramway 3.2 (5 Add-ons) (312+)
Moderators: Scenario Moderators, Plugin Moderators
Forum rules
The main focus of the plugin is a road or appears in the in-game transportation or airport tabs
Moving Cars, ships, and planes may be included also.
The main focus of the plugin is a road or appears in the in-game transportation or airport tabs
Moving Cars, ships, and planes may be included also.

- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
Re: Trams (312+)
Are they not spawning? If not I think I know the problem.
- Mattcheung
- Villager
- Posts: 10
- Joined: 17 Apr 2017, 06:24
- Plugins: Showcase Store
-
Platform
Re: Trams (312+)
yes ,i cant see any tram
- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
- Mg3094066
- Inhabitant of a Supercluster
- Posts: 3223
- Joined: 28 May 2017, 01:50
- Location: Venezuelan Republic of Mexico
- Plugins: Showcase Store
- Version: Beta
-
Plugin Creator
Platform
Re: Trams (312+)
Because my cities contain them and they will crash if I eliminate themKINGTUT10101 wrote: ↑06 Jul 2017, 16:50If they are inactive, how or why would they change the plug-in anyways?
- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
Re: [Pack]Trams (312+)
I've tried putting target as nothing for the first time and the second time I put the id of the tram spawner. Is there really no difference for spawning?
- notmaj4
- Villager
- Posts: 13
- Joined: 24 Sep 2016, 07:25
- Location: hoshimachi
- Plugins: Showcase Store
-
Platform
Re: [Pack]Trams (312+)
Those unions again... Without the trams spawning, how will the system even have a purpose? We need thisformer member wrote: ↑08 Jul 2017, 15:07Trams don't spawn for me either
Somebody knows what's the reason?

- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
Re: [Pack]Trams (312+)
Don't ask me... I'm still have no idea as well.
- Lobby
- Developer
- Posts: 3719
- Joined: 26 Oct 2008, 12:34
- Plugins: Showcase Store
- Version: Beta
-
Platform
Re: [Pack]Trams (312+)
"targets" belongs into the car spawner object

Code: Select all
"car spawner": [{
"cars": ["tram.kt101"],
"count": 3,
"radius": 10000,
"targets": ["tramstation.kt101"]
}],

- racoonboy321
- Settler
- Posts: 6
- Joined: 04 Dec 2016, 07:47
- Location: Singapore
- Plugins: Showcase Store
Re: [Pack]Trams (312+)
Help there are no trams on the line
- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
Re: [Pack]Trams (312+)
They work for me, but I'll do some tweaking and see if I can make it work better.
- Hadestia
- Inhabitant of a Megalopolis
- Posts: 727
- Joined: 17 Jul 2017, 16:16
- Location: Philippines
- Plugins: Showcase Store
- Contact:
-
Plugin Creator
Platform
Re: [Pack]Trams (312+)
i recommend for this plug ins is to delete target code and change the radius into 25 and make the station to become spawner of those tram to spawn more tram like dusko pedestrialzone just my opinion
- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
Re: [Pack]Trams (312+)
The station already spawns the trams.
- Hadestia
- Inhabitant of a Megalopolis
- Posts: 727
- Joined: 17 Jul 2017, 16:16
- Location: Philippines
- Plugins: Showcase Store
- Contact:
-
Plugin Creator
Platform
Re: [Pack]Trams (312+)
mistake in changing code resulting tram jam
- JustAnyone
- Developer
- Posts: 3583
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
-
Platform
- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
Re: Trams (312+)
I believe it might be an error in the json. I think I accidentally posted an older version of this plug-in. I'll update it in a few minutes.
- KINGTUT10101
- 1,000,000 inhabitants
- Posts: 2227
- Joined: 07 Jul 2016, 22:50
- Location: 'Merica
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform
Re: Trams (312+)
With Lobby's help, this plug-in is now functional again. The new version is available for download.
Re: Trams (312+)
I'll go check on it. BTW, the New Supply System were fixed.KINGTUT10101 wrote: ↑04 Nov 2017, 21:39With Lobby's help, this plug-in is now functional again. The new version is available for download.