Transit-enabled buildings
- AwkwrdPrtMskrt
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Transit-enabled buildings
I was thinking. Is it possible to make transit-enabled buildings (ie cars can drive through the building)? This would be interesting. You can create drive-thru shops, arched, suspended or cable bridges, this'll be awesome.
- CommanderABab
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Re: Transit-enabled buildings
With animations yes. Will they work like RCI? No.
- AwkwrdPrtMskrt
- Metropolitan
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Re: Transit-enabled buildings
Perhaps RCI would be out of the question. But what about transport buildings like bus or train stations and bridges?
- TheFennekin
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Re: Transit-enabled buildings
Just needs animations
- Wekabu city
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Re: Transit-enabled buildings
Or just use the "bridge" function
- khadafi laidi
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Re: Transit-enabled buildings
This is my idea
- TheFennekin
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Re: Transit-enabled buildings
So wut?
- khadafi laidi
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Re: Transit-enabled buildings
I already suggest it
- TheFennekin
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Re: Transit-enabled buildings
So wut? Again... many suggested it but maybe... not approved?
Cons:
- Needs many animations
- Needs more space for animations
- Idunno
Cons:
- Needs many animations
- Needs more space for animations
- Idunno
- AwkwrdPrtMskrt
- Metropolitan
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Re: Transit-enabled buildings
I thought of it separately, but hey, great minds, right?
I wouldn't write it off this soon. Maybe Lobby will increase texture space, that way we'll have enough space for animations.TheFennekin wrote: ↑20 Jan 2018, 09:25So wut? Again... many suggested it but maybe... not approved?
Cons:
- Needs many animations
- Needs more space for animations
- Idunno
- JustAnyone
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Re: Transit-enabled buildings
He can't just increase texture space. Then some older devices won't even run it.