I still do not update it.KINGTUT10101 wrote: ↑01 Jan 2018, 21:54Updated to 2.6. I might revert it back though.
Btw did anyone have lag problems with the last few tramway updates? Any feedback about that would be greatly appreciated. I'm trying to figure out if the fun affected fps.
Tramway 3.2 (5 Add-ons) (312+)
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Forum rules
The main focus of the plugin is a road or appears in the in-game transportation or airport tabs
Moving Cars, ships, and planes may be included also.
The main focus of the plugin is a road or appears in the in-game transportation or airport tabs
Moving Cars, ships, and planes may be included also.

- fico240
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Re: Tramway 2.6 (2 Add-ons) (312+)
Re: Tramway 2.5 (2 Add-ons) (312+)
The latest version of the addon works just fine.
It would be awesome if there would be a Station type which I could set directly on the tramways like the bus stations. Often I have no space for the ordinary tram stations.
It would be awesome if there would be a Station type which I could set directly on the tramways like the bus stations. Often I have no space for the ordinary tram stations.
- KINGTUT10101
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Re: Tramway 2.5 (2 Add-ons) (312+)
I don't think that's entirely possible.
- -LeoLeo-
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Re: Tramway 2.5 (2 Add-ons) (312+)
Unless the tram stop is like bus stop. Make the trams spawn from a building like a depot, the visit the "tram stops". Because you can set car ID to roads, the tram would run normally. And the stops would be on the roadsides.
Question is...
Is the bus depot JSON available?
Will the trams go on normal roads instead 'cuz it act like buses??
That'll probably make the plugin need to be overhaul, which is unlikely to happen.......
Question is...
Is the bus depot JSON available?
Will the trams go on normal roads instead 'cuz it act like buses??
That'll probably make the plugin need to be overhaul, which is unlikely to happen.......
- -LeoLeo-
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Re: tram layering problem
Why is this happening??? it weren't doing this before at normal speed...
- KINGTUT10101
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Re: Tramway 2.5 (3 Add-ons) (312+)
That looks like a problem with how TheoTown is rendering the vehicles.
Last edited by KINGTUT10101 on 04 Feb 2018, 22:46, edited 1 time in total.
- Nayeli Natalia
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Re: Tramway 2.5 (3 Add-ons) (312+)
For some reason, when I download the train category and the rest of the plugin pack and install them, the train category doesn't show up.
- KINGTUT10101
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Re: Tramway 2.5 (3 Add-ons) (312+)
Try unzipping the file.
- Nayeli Natalia
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Re: Tramway 2.5 (3 Add-ons) (312+)
Gosh, thanks, you're a life saver.
- KINGTUT10101
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Re: Tramway 2.6 (3 Add-ons) (312+)
Updated to 2.6.
- KentuckyFriedChicken
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Re: Tramway 2.6 (3 Add-ons) (312+)
Do anyone know in wich category it is?
I can't find the the Tram ingame

I can't find the the Tram ingame




- -LeoLeo-
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Re: Tramway 2.6 (3 Add-ons) (312+)
If you installed it properly, it should be next to the right of the road icon.KentuckyFriedChicken wrote: ↑21 Feb 2018, 18:24Do anyone know in wich category it is?
I can't find the the Tram ingame
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You need to install the 'category' too
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Re: Tramway 2.7 (3 Add-ons) (312+)
Updated to 2.7 

- KINGTUT10101
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Re: Tramway 2.8 (3 Add-ons) (312+)
Updated to 2.8. Now you might have more reasons to use the tram system with the tram/car roads. In the next update I'll be adding unlock requirements for everything to balance it out a bit.
- KINGTUT10101
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Re: Tramway 2.9 (3 Add-ons) (312+)
Updated to 2.9