I had seen this forum currently viewtopic.php?t=2346
now I am a bit troubled cause the number 2 is.
2. Spawn cars
Now assume we want our sample building "$sample.plugin.unique.id.res00" from our sample plugin to spawn cars from our car plugin "$lobby_carplugin00". We can do that by defining a car spawner with the following attributes:
cars - An array of car ids
radius - Radius for the cars to be spawned. Big radius are heavy on computation, so try to avoid them. To cover the whole map you might use a value like 512
count - Number of cars that should be spawned
targets - An array of building ids that should be targeted by spawned cars. If empty, any buildings will be targeted (default behavior). Entry null will represent the building in which the car spawner is defined (for convenience).
So our plugin may look like
CODE: SELECT ALL
[
{
"id":"$sample.plugin.unique.id.res00",
"type":"residential",
"author":"Lobby & theotheoderich",
"width":1,
"height":1,
"frames":[{"bmp":"sample_bmp.png"}],
"smoke":[{"id":"$smoke07","x":13,"y":-14}],
"level":1,
"car spawner":[
{
"cars":["$lobby_carplugin00"],
"radius":10,
"count":5
}
]
}
]
Please notice that you have to define your car before using it in any other plugin.
now on the "car spawner" do I need to add frames, btw I had made, my own texture of the car
this is v2 but I really still need in help
After I finally coded a car plugin I want to know how
Moderators: Scenario Moderators, Plugin Moderators
- Alparingitlgnd5
- Townsman
- Posts: 78
- Joined: 31 Jul 2020, 17:45
- Location: Las Pinas, Philippines
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Plugin Creator
Platform