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The price of my building ingame is actually the body capacity.

Posted: 29 May 2025, 01:36
by yxwqy
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As you can see here, I set the price of the building to 980, but the ingame price is actually 90 450, which is the body disposal amount + 1/200th of it. I don't understand what's going on and I would really like help. I have already tried changing the price to above the body disposal amount, which seems to work properly. However if I set the body disposal above the price, it defaults to 201/200 of the body disposal amount. Please explain why this is and what I should do to fix it.

Re: The price of my building ingame is actually the body capacity.

Posted: 30 May 2025, 19:28
by JustAnyone
There's a minimal price that the game will set if the one provided in the plugin is deemed too low.

Re: The price of my building ingame is actually the body capacity.

Posted: 31 May 2025, 18:04
by faizanrauf612
Ah, that makes sense! So the cost is tied to how much physical space or weight the structure takes up, rather than a fixed resource value? That’s actually a clever way to balance things—forces players to think about design efficiency instead of just stockpiling materials. Curious, does that mean larger builds are capped unless you upgrade your overall capacity?